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Release 3.9.0 (#219)
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* Release 3.9.0

* Update CHANGELOG.md

Co-authored-by: Rick Foster <[email protected]>

* Changelog update

---------

Co-authored-by: Rick Foster <[email protected]>
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konraddysput and rick-bt authored Jun 17, 2024
1 parent f53f346 commit 33fe16b
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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# Backtrace Unity Release Notes

## Version 3.9.0

Bugfixes
- Allow unity to finish capturing uncaught exception generated on the Android native layer (#215).

Improvements
- Proguard Support. Added support for native managed exceptions when ProGuard obfuscation is in use (#216).
- Updated native NDK libraries to the latest version of the backtrace-android library (#217).
- Added support for a new crash flow when the crash handler executable cannot be extracted on Android. The `useLegacyPackaging` is no longer required. (#218).

## Version 3.8.7

Bugfixes
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2 changes: 1 addition & 1 deletion Runtime/BacktraceClient.cs
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Expand Up @@ -24,7 +24,7 @@ namespace Backtrace.Unity
/// </summary>
public class BacktraceClient : MonoBehaviour, IBacktraceClient
{
public const string VERSION = "3.8.7";
public const string VERSION = "3.9.0";
internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
public BacktraceConfiguration Configuration;

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "io.backtrace.unity",
"displayName": "Backtrace",
"version": "3.8.7",
"version": "3.9.0",
"unity": "2017.1",
"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
"keywords": [
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