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[SW-743] Add mutate_world_objects functionality to spot_wrapper #87
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…the right formatting
Current dependencies on/for this PR: This stack of pull requests is managed by Graphite. |
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Approved with comments
It's probably fine then. I would prefer to add the s but it doesn't matter |
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lgtm
This allows the user to mutate Spot's world objects. Specifically, it can be used to create/delete no-go regions for Spot which are implemented as new world objects.
I have been testing this in conjunction with a follow-up PR to integrate this into Spot ROS 2. With this implementation, Spot is successfully able to receive and respond to mutate world object requests.