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Torque Triumph

By Ben Bancroft ([email protected])

Torque Triumph is a racing game with the usual objective of being the fastest around the track. You can choose from 1 of 9 vehicles for your attempt to beat either the AI or a friend on split screen multiplayer. The game features a fairly accurate physic and collision system, so be careful that you stay on the track, and don't spin out when you collide.

All work was done by Ben Bancroft ([email protected]) unless otherwise stated on the about page, or in a comment in the code.

The underlying engine that I wrote for this game was partially based on the structure of another game engine I wrote in C++. This can be found here: https://github.com/benbancroft/2DEngine

The two dependencies (RequireJS and QUnit) are managed by the Bower package manager (bower install), but should be included in the distributed zip file.

To run the game, copy the app folder to a web server and navigate to it in your browser.

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Link to live version of game (20th April 2016)

http://users.aber.ac.uk/bnb2/ftw

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