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Fix guard amount for invaderCore attacking #189

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Pull request summary

Description:

amount was always zero because the invaderCore was not accounted for

Testing checklist:

  • Changes are backward-compatible OR version migration code is included
  • Codebase compiles with current tsconfig configuration
  • Tested changes on {choose PUBLIC/PRIVATE} server OR changes are trivial (e.g. typos)

amount was always zero because the invaderCore was not accounted for
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@MatthewARoy MatthewARoy left a comment

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lgtm, the cores were getting cleaned up but I believe it was only when an invasion would spawn and trigger defense.

We should consider again splitting off this into a more efficient attack/move creep specializing in killing the cores, that was previously handled in the modular dismantle function.

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