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Releases: benjaminjackman/looty

0.2.1.84

13 Apr 00:54
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0.2.1.84 (2022-04-12)

Features

  • added cluster jewel filter type

0.2.1.83

29 Oct 00:05
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"version": "0.2.1.83" (Attempt 2)

Signed-off-by: Ben Jackman <[email protected]>

0.2.1.82 (2021-07-10)

15 Jul 23:09
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## 0.2.1.82 (2021-07-10)
Features
  - added Recover # of Energy Shield on Kill
  - added Recover # Life on Kill
  - added Recover # Mana on Kill
  - added # increased maximum Mana
  - value of affix "#% increased Attack and Cast speed" is now added to mods "attack speed" and "cast speed"
  - flasks removing bleeding has new modifier, old one is still used on previous ones
  - re enabled 2 custom score mods per user request

Fixes
  - duplicate requests problem solved -> faster item data download

Dev
  - added to readme various useful dev docs
  - added boolean variable to turn off console parsing messages (by default they are shown, as before)

Version 0.2.1.79

16 Jan 03:00
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## 0.2.1.79 (2021-01-15)
Special thanks, again, to Traf27 for keeping Looty going!

Design
- Added dark theme! to easy strain on your eyes at night - switch is on the right side
- item tooltips in dark theme now closer resemble those on official site/in game
- added Incubators to item tooltips - fancy progressbar with current/total kills and what it's incubating into
- added improvements to XP page and its gem experience tables

Features
- Added option to Settings panel to show tooltip when CTRL key is pressed, solving issue with tooltip obscuring vision.
  note: When pressing ctrl being on some row, you have to reenter this row with mouse pointer to show tooltip - thats best I can do right now
- Added option to Settings panel to align text in tooltip to the left - in dark theme is centered - so you can override it here.

- Added following columns
	- IncubatorReward - what incubator on item is going to drop
	- % Armor local to item
	- % Evasion Rating local to item
	- % Energy Shield local to item
	- % Armor global to character stats - now recognize "% increased Armor" on talismans, rings, belts, jewels
	- % Evasion Rating global to character stats - now recognize "% increased Evasion Rating" on talismans, rings, belts, jewels
	- % chance to Dodge Spell Hits
	- % chance to Block Spells Damage
	- Added columns for checking if items are: Identified, Crafted, Corrupted, Veiled, Synthesised (has fractured modes), Mirrored to new group Miscellaneous, moved also influences there which shows list of influences on item
	note: Enchanted items has own columns enchc (enchants count) and ench (enchants list)

- Bug fixes
	- flasks display now their real values instead of "{0}" and "{1}"
	- enchants are not duplicated anymore in column "unparsed"
	- changed behavior of Evasion Rating and Armor increased mods, added their local variations, and added local Energy Shield increase
	- armor and evasion rating are correctly calculated and now are global - it recognize "% increased Armor" and "% increased Evasion Rating" on talismans, rings, belts, jewels
	- items with dexterity include "global Evasion Rating" column (as every 5 dexterity increases Evasion Rating by 1 %)

Special thanks to traf

Looty 0.2.1.54

20 Aug 18:06
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<<M:Thanks>><<S:A Lot>><<MS:GGG>>
Fix for GGG adding <<(M|S|MS):.*>> tags in typeLines and names of items

Looty is browser based inventory search tool distributed as a Chrome extension available in the Chrome Web Store here (it's free)