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Our Rust debug builds result in very large binaries. Below you find a table that compares the Instruction memory size for two different executables in bytes.
Binary
Release
Debug
hello
872
33608
smoltcp_echo
28868
205470
If we want to be able to produce both debug builds and release builds for the same design without having extremely large memories (or having to resynthesize).
It would be interesting to see what options we have to reduce the file size.
The text was updated successfully, but these errors were encountered:
Our Rust debug builds result in very large binaries. Below you find a table that compares the Instruction memory size for two different executables in bytes.
If we want to be able to produce both debug builds and release builds for the same design without having extremely large memories (or having to resynthesize).
It would be interesting to see what options we have to reduce the file size.
The text was updated successfully, but these errors were encountered: