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Releases: blaumeise20/jell-machine

Jell Machine v1.1.1

30 Dec 06:02
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v1.1.1

No changes in the app itself, just fixed Windows build.

Jell Machine v1.1.0

15 Dec 17:09
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v1.1.0

General improvements:

  • Main menu now has a quit button
  • Now internally uses Tauri (>100MB -> ~10MB download)
  • Added loading screen
  • Web version (https://play.jell-machine.com)
  • Remade settings menu
  • Menus now have a dynamic cell background (can be turned off)

Editor:

  • Improved performance for big empty grid
  • You can now undo everything (moving areas, pasting, deleting etc.)
  • Better rotation animation
  • Fixed rendering issue where the top and right row would not be rendered

Cells:

  • Network mover is now hidden (don't ask why)
  • Description updates/fixes
  • Note cell length can now be configured

Jell Machine v1.0.0

14 Jul 10:04
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v1.0.0

General improvements:

  • Running got a bit faster
  • All overlays now have a blurry transparent background
  • Added global clipboard

Editor:

  • Cells have hover information
  • Press Cmd/Ctrl+Z to undo
  • Rewrote rendering -> Animations work
  • Debug menu has more information about the level
  • J1 code got made shorter (old codes still work)

Cells:

  • Note cell has more octaves (old levels don't work)

Fixes:

  • Fixed bug with divergers storing cells
  • Note cells can be disabled
  • Fixed piston retraction
  • Fixed running a single tick

v0.2.0 - third beta

05 Jul 12:46
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v0.2.0 - third beta Pre-release
Pre-release

v0.2.0
Third beta

General improvements:

  • Added tips to main screen (GitHub PR #7)
  • Added new J1 level code (unfinished | might break | use with care)
  • Crash messages now contain more informations

Editor:

  • Added debug menu with F3
  • Added F2 for hiding/showing grid background
  • Rework hotbar
  • Added cell menu that can be accessed with right-click on hotbar cell
  • Improved performance in nukes
  • Press G to step one tick
  • Added setting for animations
  • Added moving with arrow keys (WASD still works)
  • Settings are now accessible from the editor menu (ESC)

Select tool:

  • Press Cmd/Ctrl+C to copy current selection
  • Press Cmd/Ctrl+X to cut current selection
  • Press Cmd/Ctrl+V to insert previous selection
  • Added smart merging with ctrl

Cells:

  • Tunneling cells
    Redirector, tunnel, crossway, crossdirector
  • Jell cell
    Useless, replaces touching cells with Jell cell
  • Random rotator
  • Piston + sticky variant
  • Border cell
    Acts like a border in the middle of the grid
  • Portal
    Can be connected to a different portal
    Like remote Redirector
  • Nuke
    explodes
  • Network mover
    Too complex to explain, look at code
  • Note cell has black keys (old levels don't work)

Fixes:

  • Fixed pixelated texture packs
  • Texture packs should no longer break with new cells
  • V3 exporting works fine now
  • Unknown cells now show a "glitch texture" like Minecraft
  • Importing errors now show inside a better dialog

New build for Linux!
+ dev builds

v0.1.0 beta release 2

03 Oct 17:25
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v0.1.0 beta release 2 Pre-release
Pre-release

v0.1.0
Second beta

Main menu:

  • Added logo
  • Added help screen
  • Added level creation menu to input size
  • Added settings screen

Level UI:

  • Space key to start simulation
  • Also fixed to make the play button not only make one step, but play constantly
  • Set selected hotbar cell using 1-9 keys
  • Go to next/previous hotbar item with (Shift+)Tab
  • Combined rotators and push/slide cell
    Switch between them using the < key
  • Reset with T or button in menu

Select tool:

  • Move selection with arrow keys
  • Rotate grabbed selection with Q and E
  • Flip grabbed selection with R and F
  • Fill selection with G (Shift+G for placables)

Extensions:

  • Everything is extension-based now
  • Added a music cell
  • Added disabler cell
  • Added orientator cell
  • Added arrow cell
  • Concept of "tools"
    currently auto can opener

Internal:

  • Added slots (currently used for rotators and push/slide cell)
  • Introduced a "cell type" system
  • Reorganize UI files
  • Unused error type for V2 code removed
  • Updated window title to not be "Hello World!"
  • Offset is now a Position

v0.0.1 first beta

23 Aug 16:41
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v0.0.1 first beta Pre-release
Pre-release

FINALLY