A simple interactive demo for Conway's game of life where you populate the grid with certain squares and watch it grow!
The game of life is a world designed by John Conway to mimic town populations. Whether a grid survives to the next generation depends on its neighbors. If there are too many live neighbors, a square dies from overpopulation; if there are too few, it dies from isolation; and it moves on when the number of neighbors is just right.
Naturally, this gives rise to many cool patterns.
With this demo, you can try some of them out for yourself!
- Create some patterns of your choice by clicking the squares on the grid
- Press "Start" on the left column to simulate the game
- Configure the update speed however you want on the left hand side.
- Press "End" at any point to stop the simulation. Or the game will stop once the grid doesn't change from one generation to the next.
- You can go back to any previou generations by clicking from the generated list on the left.
You can also edit a generation at any point and press start again to see how it change! - Have some fun in the sun!