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Merge pull request #343 from brandmooffin/release/2.4.7.3
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Release/2.4.7.3
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brandmooffin authored Apr 7, 2024
2 parents ad38ebd + d59c101 commit cb5e2c8
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<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="ProjectTemplatesExtension.327cd466-fef6-4389-b1ae-4bc0f776698b" Version="2.5.2" Language="en-US" Publisher="Cocos2D-Mono Team &amp; Broken Walls Studios" />
<Identity Id="ProjectTemplatesExtension.327cd466-fef6-4389-b1ae-4bc0f776698b" Version="2.5.3" Language="en-US" Publisher="Cocos2D-Mono Team &amp; Broken Walls Studios" />
<DisplayName>Cocos2D-Mono Project Templates</DisplayName>
<Description xml:space="preserve">This package contains a set of C# project templates written for the cocos2d-mono library </Description>
<MoreInfo>https://cocos2d-mono.dev/</MoreInfo>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Android.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Android</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2D-Mono for Android</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Android</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Core.Android.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Core.Android</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2D-Mono for Core Android</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Core Android</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Core.DesktopGL.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Core.DesktopGL</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2D-Mono for Core DesktopGL</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Core DesktopGL (OpenGL Desktop Platforms)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Core.Uwp.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Core.Uwp</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>cocos2d-mono for Core UWP</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Core UWP (Windows Universal)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Core.Windows.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Core.Windows</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2D-Mono for Core Windows</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Core Windows (DX)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Core.iOS.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Core.iOS</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2d-Mono for Core iOS</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Core iOS</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.DesktopGL.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.DesktopGL</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2D-Mono for DesktopGL</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for DesktopGL (OpenGL Desktop Platforms)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Uwp.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Uwp</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>cocos2d-mono for UWP</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for UWP (Windows Universal)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.Windows.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Windows</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2D-Mono for Windows</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
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<description>Cocos2D-Mono for Windows (DX)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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7 changes: 3 additions & 4 deletions Nuget Packages/Cocos2D.iOS.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.iOS</id>
<version>2.4.7.2</version>
<version>2.4.7.3</version>
<title>Cocos2d-Mono for iOS</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,9 +13,8 @@
<description>Cocos2D-Mono for iOS</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Fixes for Creating Fonts
- Fixes for Round Line Cap
- SystemFontSpacing for character spacing
- Improvements reusing TextureAtlas
- Fixes for Create Charater Bitmap Fonts
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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<MonoGameContentReference Include="Content\Content.mgcb" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Android" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Android" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
</ItemGroup>
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2 changes: 1 addition & 1 deletion Samples/AppGame/AppGame.Android/AppGame.Android.csproj
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<MonoGameContentReference Include="Content\Content.mgcb" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Android" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Android" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
</ItemGroup>
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</CollectBundleResourcesDependsOn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
</ItemGroup>
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2 changes: 1 addition & 1 deletion Samples/AppGame/AppGame.iOS/AppGame.iOS.csproj
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<BundleResource Include="Content\sprites\ui.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.1.303" />
</ItemGroup>
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<AndroidResource Include="Resources\Values\Strings.xml" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Core.Android" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Core.Android" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
</ItemGroup>
<ItemGroup>
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<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Core.DesktopGL" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Core.DesktopGL" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
</ItemGroup>
<ItemGroup>
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<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Core.Uwp" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Core.Uwp" Version="2.4.7.3" />
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform" Version="6.2.11" />
<PackageReference Include="MonoGame.Framework.WindowsUniversal" Version="3.8.1.303" />
</ItemGroup>
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<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Core.Windows" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Core.Windows" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
</ItemGroup>
<ItemGroup>
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<BundleResource Include="GameThumbnail.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Core.iOS" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Core.iOS" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.1.303" />
</ItemGroup>
<ItemGroup>
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<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.DesktopGL" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.DesktopGL" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
</ItemGroup>
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<MonoGameContentReference Include="Content\Content.mgcb" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Android" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Android" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.DesktopGL" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.DesktopGL" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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2 changes: 1 addition & 1 deletion Samples/Uwp/Cocos2dMonoGame.Uwp/Cocos2dMonoGame.Uwp.csproj
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<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Uwp" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Uwp" Version="2.4.7.3" />
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform" Version="6.2.11" />
<PackageReference Include="MonoGame.Framework.WindowsUniversal" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.Windows" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.Windows" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
</ItemGroup>
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2 changes: 1 addition & 1 deletion Samples/iOS/Cocos2dMonoGame.iOS/Cocos2dMonoGame.iOS.csproj
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<Content Include=".config\dotnet-tools.json" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.7.2" />
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.7.3" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.1.303" />
</ItemGroup>
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