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Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

C# 1,004 116 Updated Dec 17, 2023

A demo project to showcase design patterns and game architecture using ScriptableObjects

C# 231 33 Updated Sep 11, 2023

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…

C# 678 174 Updated Feb 10, 2025
Cairo 3 Updated Feb 16, 2024

This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity

526 82 Updated Nov 11, 2023

📚 Library of all kind of scripts, snippets & shaders for Unity

C# 3,962 444 Updated Feb 12, 2025
JavaScript 3 Updated Feb 3, 2024

Bringing Characters to Life with Computer Brains in Unity

C++ 8,001 1,064 Updated Jul 23, 2024

A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"

C# 1,571 239 Updated Oct 17, 2024
JavaScript 15 13 Updated Oct 27, 2024

For file structure, naming conventions and other things

HTML 239 29 Updated May 8, 2024
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