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use working requirebin mirror
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goto-bus-stop committed Oct 16, 2022
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2 changes: 1 addition & 1 deletion articles.html
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Expand Up @@ -113,7 +113,7 @@ <h3>
<p><a href="http://maxogden.com/node-packaged-modules.html">maxogden.com/node-packaged-modules.html</a>
</p>
<p>A rundown of projects that have made developing with browserify more accessible
and more interesting: requirebin.com, npmsearch.com, and Browserify CDN.</p>
and more interesting: requirebin.netlify.app, npmsearch.com, and Browserify CDN.</p>

<h3>
<a name="browserify-and-the-universal-module-definition" class="anchor" href="#browserify-and-the-universal-module-definition"><span class="octicon octicon-link"></span></a>Browserify and the Universal Module Definition</h3>
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8 changes: 4 additions & 4 deletions demos.html
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Expand Up @@ -27,28 +27,28 @@ <h2 class="subtitle" style="font-size: 18px; margin-bottom: 30px;">Canvas Splitt
<p>This demo by @hughsk uses two modules, one that creates <a href="https://www.npmjs.org/package/lut">RGB lookup tables</a> and <a href="https://www.npmjs.org/package/canvas-splitter">another that slices</a> the color table canvas element into smaller canvases.
<script src="https://gist.github.com/maxogden/9576799.js?file=index.js"></script>
<p>Here is the above code running in an iframe</p>
<iframe height="315" src="http://requirebin.com/embed?gist=maxogden/9576799" frameborder="0" allowfullscreen></iframe>
<iframe height="315" src="https://requirebin.netlify.app/embed?gist=maxogden/9576799" frameborder="0" allowfullscreen></iframe>
<hr>

<h2 class="subtitle" style="font-size: 18px; margin-bottom: 30px;">Exploding Dots</h2>
<p>This demo by @anvaka uses the <a href="https://www.npmjs.org/package/ngraph.generators">ngraph.generators</a> and <a href="https://www.npmjs.org/package/ngraph.vivasvg">ngraph.vivasvg</a> modules to create an animated exploding SVG dot cluster.
<script src="https://gist.github.com/maxogden/9556868.js?file=index.js"></script>
<p>Here is the above code running in an iframe, click it to run the animation.</p>
<iframe height="315" src="http://requirebin.com/embed?gist=maxogden/9556868" frameborder="0" allowfullscreen></iframe>
<iframe height="315" src="https://requirebin.netlify.app/embed?gist=maxogden/9556868" frameborder="0" allowfullscreen></iframe>
<hr>

<h2 class="subtitle" style="font-size: 18px; margin-bottom: 30px;">Infinite 2D Cave Generator</h2>
<p>This demo by @hughsk uses 7 small modules to create an explorable 2D procedurally generated cave.</p>
<script src="https://gist.github.com/maxogden/9557700.js?file=index.js"></script>
<p>Click the canvas to give it focus and then use WSAD or Arrow keys to explore.</p>
<iframe height="315" src="http://requirebin.com/embed?gist=maxogden/9557700" frameborder="0" allowfullscreen></iframe>
<iframe height="315" src="https://requirebin.netlify.app/embed?gist=maxogden/9557700" frameborder="0" allowfullscreen></iframe>
<hr>

<h2 class="subtitle" style="font-size: 18px; margin-bottom: 30px;">2D velocity control</h2>
<p>This demo by @sethvincent uses some modules from his <a href="http://crtrdg.com/">CRTRDG</a> 2D game library.</p>
<script src="https://gist.github.com/maxogden/9557776.js?file=index.js"></script>
<p>Click the canvas to give it focus and then use WSAD keys to explore.</p>
<iframe height="315" src="http://requirebin.com/embed?gist=maxogden/9557776" frameborder="0" allowfullscreen></iframe>
<iframe height="315" src="https://requirebin.netlify.app/embed?gist=maxogden/9557776" frameborder="0" allowfullscreen></iframe>
</div>
</section>
</body>
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