In this project, you will implement value iteration and Q-learning. You will test your agents first on Gridworld (from class), then apply them to a simulated robot controller (Crawler) and Pacman.
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CS 188 (Introduction to Artificial Intelligence): Project 3: https://www.edx.org/courses/BerkeleyX/CS188/sp13/courseware/Week_6/Project_3_Reinforcement/
bsharchilev/reinforcement
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CS 188 (Introduction to Artificial Intelligence): Project 3: https://www.edx.org/courses/BerkeleyX/CS188/sp13/courseware/Week_6/Project_3_Reinforcement/
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