Mandelbulber v2 2.14
New in Mandelbulber 2.14
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Added new fractal formulas:
mandelboxVariable
boxFold4dBulbPow2
aboxModKaliV2
transfPolyFoldSym
transfPolyFoldSymMulti -
Fractals:
transfOctoFold & transfMengerFold, now work with analytic logarithmic DE
imaginaryScatorPower2 fixed r calc
benesiT1PineTree & benesiPwr2Mandelbulb. Added 2nd rotation (for animation)
amazingSurfMod2 fixed comboBox -
OpenCL: implemented primitive objects
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OpenCL: implemented Boolean operators for fractal formulas
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OpenCL: implemented multiple materials
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OpenCL: implemented background texture mapping
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OpenCL: improved quality of DeltaDE algorithm in OpenCL kernel
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OpenCL: added option for fast_relaxed_math (speed up rendering by 20-50%)
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OpenCL: optimized image refreshing (improved GPU utilization)
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OpenCL: "limited" engine renamed to "medium"
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OpenCL: "medium" engine don't render volumetric effects (to be much faster than "full")
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OpenCL: Changed max estimated distance to 5.0 (was 1.0). It caused wrong rendering of background
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Shaders: Corrected SSAO random mode. It couldn't work properly with precomputed sin/cos
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Shaders: Now there is possible to use soft shadows when limits are enabled
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UI: enhanced controls for limits (bounding box) definition
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UI: corrected number of decimal places in fractal UIs
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UI: key presses regarding navigation will fire every 300ms while pressed to enable continuous movement
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UI: multiple keys can be pressed at the same time
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UI: increased max value of audio_trak_collection parameter additionFactor to 65535
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UI: optimized refreshing of image preview (used simple scaling during rendering)
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UI: New navigation mode which uses ctrl + mouse wheel
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UI: changed keyboard layout to more comfortable (more like in 3D games)
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UI: added HotKeys Cheatsheet
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UI: Added hotkeys for keyframe handling
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UI: fixed bug: slider popup window appeared in wrong place when dock was detached
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UI: renamed "Preferred" to "Automatic" in selection for distance estimation method
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UI: fixed bug: it was not possible to load toolbar presets when they were being refreshed at application startup
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UI: Added autoResize to NetRender table. It was much to wide.
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UI: Mouse wheel now only zooms, when ctrl is pressed otherwise the mouse wheel event only scrolls the render window
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UI: Fixed problem with missing qGamePad slot
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UI: Eliminated annoying flickering of UI when settings without animation was loaded
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Animation: implemented animated textures
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Animation: Fixed bug: use of mouse click or mouse click caused crashes when animation was rendered or recorded flight path
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Examples: updated standard preset settings
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CLI: queue now shows a waiting spinner, while waiting for something to do
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CLI: linux and MacOS now detect if output is a terminal or a file. When it is a file, the output is plane text without ANSI escape codes
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Compilation: configured CircleCL to create MacOS builds