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Mandelbulber v2 2.14

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@buddhi1980 buddhi1980 released this 13 Jun 18:18
· 3285 commits to master since this release

New in Mandelbulber 2.14

  • Added new fractal formulas:
    mandelboxVariable
    boxFold4dBulbPow2
    aboxModKaliV2
    transfPolyFoldSym
    transfPolyFoldSymMulti

  • Fractals:
    transfOctoFold & transfMengerFold, now work with analytic logarithmic DE
    imaginaryScatorPower2 fixed r calc
    benesiT1PineTree & benesiPwr2Mandelbulb. Added 2nd rotation (for animation)
    amazingSurfMod2 fixed comboBox

  • OpenCL: implemented primitive objects

  • OpenCL: implemented Boolean operators for fractal formulas

  • OpenCL: implemented multiple materials

  • OpenCL: implemented background texture mapping

  • OpenCL: improved quality of DeltaDE algorithm in OpenCL kernel

  • OpenCL: added option for fast_relaxed_math (speed up rendering by 20-50%)

  • OpenCL: optimized image refreshing (improved GPU utilization)

  • OpenCL: "limited" engine renamed to "medium"

  • OpenCL: "medium" engine don't render volumetric effects (to be much faster than "full")

  • OpenCL: Changed max estimated distance to 5.0 (was 1.0). It caused wrong rendering of background

  • Shaders: Corrected SSAO random mode. It couldn't work properly with precomputed sin/cos

  • Shaders: Now there is possible to use soft shadows when limits are enabled

  • UI: enhanced controls for limits (bounding box) definition

  • UI: corrected number of decimal places in fractal UIs

  • UI: key presses regarding navigation will fire every 300ms while pressed to enable continuous movement

  • UI: multiple keys can be pressed at the same time

  • UI: increased max value of audio_trak_collection parameter additionFactor to 65535

  • UI: optimized refreshing of image preview (used simple scaling during rendering)

  • UI: New navigation mode which uses ctrl + mouse wheel

  • UI: changed keyboard layout to more comfortable (more like in 3D games)

  • UI: added HotKeys Cheatsheet

  • UI: Added hotkeys for keyframe handling

  • UI: fixed bug: slider popup window appeared in wrong place when dock was detached

  • UI: renamed "Preferred" to "Automatic" in selection for distance estimation method

  • UI: fixed bug: it was not possible to load toolbar presets when they were being refreshed at application startup

  • UI: Added autoResize to NetRender table. It was much to wide.

  • UI: Mouse wheel now only zooms, when ctrl is pressed otherwise the mouse wheel event only scrolls the render window

  • UI: Fixed problem with missing qGamePad slot

  • UI: Eliminated annoying flickering of UI when settings without animation was loaded

  • Animation: implemented animated textures

  • Animation: Fixed bug: use of mouse click or mouse click caused crashes when animation was rendered or recorded flight path

  • Examples: updated standard preset settings

  • CLI: queue now shows a waiting spinner, while waiting for something to do

  • CLI: linux and MacOS now detect if output is a terminal or a file. When it is a file, the output is plane text without ANSI escape codes

  • Compilation: configured CircleCL to create MacOS builds