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Carlos Eduardo Ramalho edited this page Nov 16, 2017
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Welcome to the Raytracing wiki!
In this Wiki, there is a collection of useful materials for tutorials on the technologies used in this project.
This series of videos provide a nice introduction to WebGL programming:
For a WebGL cheat sheet, check this out.
This link contains a friendly tutorial on Computer Graphics and Ray tracing:
The Blinn-Phong equation also helped, along with the wikipedia page on the illumination model.
For a long video explaining the theory behind Ray tracing, check out this video. These slides are also useful: link
There is also a very simplified implementation video: Basic raytracer in 30min C++