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feat: spawn active items on mapgen (#4283)
* Documentation * Give `place_item` an `active` argument. Now you can spawn grenades active in houses, or you know, atomic lights * `item_groups` can spawn `active` items * revert active grenades on roof * fix: msvc does not like auto return types * fix: move pointer explicitly Co-authored-by: joveeater <[email protected]> * style(autofix.ci): automated formatting * docs(mapgen): class fields Co-authored-by: Coolthulhu <[email protected]> * docs(item_spawn): be more explicit, add examples Co-authored-by: Coolthulhu <[email protected]> --------- Co-authored-by: KheirFerrum <[email protected]> Co-authored-by: joveeater <[email protected]> Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com> Co-authored-by: Coolthulhu <[email protected]>
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