feat(balance): Slightly lower solar car odds #5895
Merged
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Checklist
Required
main
so it won't cause conflict when updatingmain
branch later.Purpose of change
Solar is incredibly common, enough to the point that it's commonality means it's a little trivial for players to stockpile panels. This slightly slashes the odds for various vehicles, which will redistribute the vehicles to other types.
Describe the solution
I've changed the rara_x bubble car to be fairly less common as if you drive on highways or search parking lots you'll find them fairly often. I've slightly changed other electric cars a bit, this will primarily make solar cars less common but also make electric hippie vans and in some cases electric SUV's slightly more common due to how distributions work.
Describe alternatives you've considered
A few other things with distributing solar around the world.
Testing
Tests, primarily. It will load but I don't know if tests are dependent on the odds.
Additional context
I have a few other ideas.