feat(UI): show ammo per shot for weapons that use it #6013
Merged
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Purpose of change (The Why)
Was suggested I make item UI tell the player when a gun uses more than one ammo per shot, just as it mentions UPS costs.
Describe the solution (The How)
In item.cpp, added a section to
item::gun_info
that checks if the gun's total ammo per shot is higher than one, and if so prints how many are used per shot.Describe alternatives you've considered
Screaming.
Testing
Additional context
I also wanted to fix reasons-why-you-can't-fire messages printing multiple times when the gun has more than one fire mode but couldn't figure out how.
Checklist
Mandatory
closes #1234
in Summary of the PR so it can be closed automatically.main
so it won't cause conflict when updatingmain
branch later.