Fixed isosurface rendering. #130
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name: Build using vcpkg | |
on: | |
push: | |
branches: [ main ] | |
pull_request: | |
branches: [ main ] | |
env: | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [ ubuntu-20.04, windows-2019, windows-2022, macos-latest ] | |
runs-on: ${{ matrix.os }} | |
name: "${{ github.workflow }}: ${{ matrix.os }}" | |
env: | |
VCPKG_ROOT: ${{ github.workspace }}/vcpkg | |
VCPKG_DEFAULT_BINARY_CACHE: ${{ github.workspace }}/vcpkg/bincache | |
sgl_REPO_DIR: ${{ github.workspace }}/sgl-repo | |
sgl_DIR: ${{ github.workspace }}/sgl | |
steps: | |
- name: Set up vcpkg environment variables | |
shell: bash | |
run: | | |
if [ "$RUNNER_OS" == "Linux" ]; then | |
echo "VCPKG_COPY_TRIPLET=x64-linux" >> $GITHUB_ENV | |
echo "VCPKG_DEFAULT_TRIPLET=x64-linux-release-only" >> $GITHUB_ENV | |
elif [ "$RUNNER_OS" == "Windows" ]; then | |
echo "VCPKG_COPY_TRIPLET=x64-windows" >> $GITHUB_ENV | |
echo "VCPKG_DEFAULT_TRIPLET=x64-windows-release-only" >> $GITHUB_ENV | |
elif [ "$RUNNER_OS" == "macOS" ]; then | |
echo "VCPKG_COPY_TRIPLET=x64-osx" >> $GITHUB_ENV | |
echo "VCPKG_DEFAULT_TRIPLET=x64-osx-release-only" >> $GITHUB_ENV | |
else | |
echo "$RUNNER_OS is not supported." | |
exit 1 | |
fi | |
- uses: actions/checkout@v2 | |
with: | |
submodules: true | |
- uses: actions/checkout@v2 | |
with: | |
repository: chrismile/sgl | |
path: sgl-repo | |
submodules: true | |
- uses: lukka/get-cmake@latest | |
- name: Install Vulkan SDK | |
shell: bash | |
run: | | |
if [ "$RUNNER_OS" == "Linux" ]; then | |
distro_code_name="$(lsb_release -c | grep -oP "\:\s+\K\S+")" | |
os_arch="$(uname -m)" | |
if ! curl -s -I "https://packages.lunarg.com/vulkan/dists/${distro_code_name}/" | grep "2 404" > /dev/null; then | |
echo "Installing Vulkan SDK from a PPA..." | |
wget -qO - https://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo apt-key add - | |
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-${distro_code_name}.list \ | |
https://packages.lunarg.com/vulkan/lunarg-vulkan-${distro_code_name}.list | |
sudo apt update | |
sudo apt install vulkan-sdk | |
else | |
echo "Unpacking Vulkan SDK from an archive file..." | |
curl --silent --show-error --fail -O https://sdk.lunarg.com/sdk/download/latest/linux/vulkan-sdk.tar.gz | |
mkdir -p VulkanSDK | |
tar -xf vulkan-sdk.tar.gz -C VulkanSDK | |
# Fix pkgconfig file. | |
shaderc_pkgconfig_file="VulkanSDK/$(ls VulkanSDK)/$os_arch/lib/pkgconfig/shaderc.pc" | |
if [ -f $shaderc_pkgconfig_file ]; then | |
prefix_path=$(realpath "VulkanSDK/$(ls VulkanSDK)/$os_arch") | |
sed -i '3s;.*;prefix=\"'$prefix_path'\";' "$shaderc_pkgconfig_file" | |
sed -i '5s;.*;libdir=${prefix}/lib;' "$shaderc_pkgconfig_file" | |
echo "PKG_CONFIG_PATH=\"$(realpath "VulkanSDK/$(ls VulkanSDK)/$os_arch/lib/pkgconfig")\"" >> $GITHUB_ENV | |
fi | |
fi | |
# Also install the dependencies for building GLEW here. | |
sudo apt install libxmu-dev libxi-dev libgl-dev libglu1-mesa-dev | |
elif [ "$RUNNER_OS" == "Windows" ]; then | |
# Chocolatey is broken as of 2023-07-07 | |
#choco install vulkan-sdk | |
curl -O https://sdk.lunarg.com/sdk/download/1.3.250.1/windows/VulkanSDK-1.3.250.1-Installer.exe | |
./VulkanSDK-1.3.250.1-Installer.exe --accept-licenses --default-answer --confirm-command install | |
elif [ "$RUNNER_OS" == "macOS" ]; then | |
vulkansdk_filename=$(curl -sIkL https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg | sed -r '/filename=/!d;s/.*filename=(.*)$/\1/') | |
VULKAN_SDK_VERSION=$(echo $vulkansdk_filename | sed -r 's/^.*vulkansdk-macos-(.*)\.dmg.*$/\1/') | |
curl -O https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg | |
sudo hdiutil attach vulkan-sdk.dmg | |
# The directory was changed from '/Volumes/VulkanSDK' to, e.g., 'vulkansdk-macos-1.3.261.0'. | |
vulkan_dir=$(find /Volumes -maxdepth 1 -name '[Vv]ulkan*' -not -path "/Volumes/VMware*" || true) | |
sudo "${vulkan_dir}/InstallVulkan.app/Contents/MacOS/InstallVulkan" \ | |
--root ~/VulkanSDK/$VULKAN_SDK_VERSION --accept-licenses --default-answer --confirm-command install | |
cd ~/VulkanSDK/$VULKAN_SDK_VERSION | |
sudo ./install_vulkan.py || true | |
sudo hdiutil unmount "${vulkan_dir}" | |
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 | |
brew update | |
#rm /usr/local/bin/2to3 || true | |
#rm /usr/local/bin/idle3 || true | |
#rm /usr/local/bin/pydoc3 || true | |
#rm /usr/local/bin/python3 || true | |
#rm /usr/local/bin/python3-config || true | |
brew install --force --overwrite llvm libomp pkg-config | |
else | |
echo "$RUNNER_OS is not supported." | |
exit 1 | |
fi | |
- name: Setup vcpkg | |
uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: '4cac260c4b7331538d31886f57739fea0bffa27e' | |
doNotCacheOnWorkflowFailure: true | |
- name: Create custom vcpkg triplet | |
run: | | |
cp "${{env.VCPKG_ROOT}}/triplets/${{env.VCPKG_COPY_TRIPLET}}.cmake" "${{env.VCPKG_ROOT}}/triplets/community/${{env.VCPKG_DEFAULT_TRIPLET}}.cmake" | |
echo "set(VCPKG_BUILD_TYPE release)" >> "${{env.VCPKG_ROOT}}/triplets/community/${{env.VCPKG_DEFAULT_TRIPLET}}.cmake" | |
- name: Configure CMake (sgl) | |
shell: bash | |
run: | | |
if [ "$RUNNER_OS" == "Linux" ]; then | |
if [ "${{env.PKG_CONFIG_PATH}}" != "" ]; then | |
VK_LAYER_PATH="" | |
source "VulkanSDK/$(ls VulkanSDK)/setup-env.sh" | |
export PKG_CONFIG_PATH="${{env.PKG_CONFIG_PATH}}" | |
else | |
export VULKAN_SDK="/usr" | |
fi | |
elif [ "$RUNNER_OS" == "Windows" ]; then | |
export VULKAN_SDK="C:/VulkanSDK/$(ls C:/VulkanSDK)" | |
elif [ "$RUNNER_OS" == "macOS" ]; then | |
source "$HOME/VulkanSDK/$(ls $HOME/VulkanSDK)/setup-env.sh" | |
fi | |
cmake "${{env.sgl_REPO_DIR}}" -B "${{env.sgl_REPO_DIR}}/build" -DCMAKE_TOOLCHAIN_FILE="${{env.VCPKG_ROOT}}/scripts/buildsystems/vcpkg.cmake" -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DVCPKG_TARGET_TRIPLET=${{env.VCPKG_DEFAULT_TRIPLET}} -DCMAKE_INSTALL_PREFIX="${{env.sgl_DIR}}" | |
- name: Build (sgl) | |
run: cmake --build ${{env.sgl_REPO_DIR}}/build --config ${{env.BUILD_TYPE}} --parallel 4 | |
- name: Install (sgl) | |
run: cmake --build ${{env.sgl_REPO_DIR}}/build --config ${{env.BUILD_TYPE}} --target install | |
- name: Configure CMake (CloudRendering) | |
shell: bash | |
run: | | |
if [ "$RUNNER_OS" == "Linux" ]; then | |
if [ "${{matrix.linking}}" == "dynamic" ]; then | |
cp "${{env.sgl_REPO_DIR}}/build/libsgl.so" "${{env.sgl_DIR}}/lib/libsgl.so" | |
fi | |
if [ "${{env.PKG_CONFIG_PATH}}" != "" ]; then | |
VK_LAYER_PATH="" | |
source "VulkanSDK/$(ls VulkanSDK)/setup-env.sh" | |
export PKG_CONFIG_PATH="${{env.PKG_CONFIG_PATH}}" | |
else | |
export VULKAN_SDK="/usr" | |
fi | |
elif [ "$RUNNER_OS" == "Windows" ]; then | |
export VULKAN_SDK="C:/VulkanSDK/$(ls C:/VulkanSDK)" | |
elif [ "$RUNNER_OS" == "macOS" ]; then | |
source "$HOME/VulkanSDK/$(ls $HOME/VulkanSDK)/setup-env.sh" | |
fi | |
cmake -B "${{github.workspace}}/build" -DCMAKE_TOOLCHAIN_FILE="${{env.VCPKG_ROOT}}/scripts/buildsystems/vcpkg.cmake" -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DVCPKG_TARGET_TRIPLET=${{env.VCPKG_DEFAULT_TRIPLET}} -Dsgl_DIR=${{env.sgl_DIR}}/lib/cmake/sgl | |
- name: Build (CloudRendering) | |
shell: bash | |
run: | | |
if [ "$RUNNER_OS" == "Linux" ]; then | |
if [ "${{env.PKG_CONFIG_PATH}}" != "" ]; then | |
VK_LAYER_PATH="" | |
source "VulkanSDK/$(ls VulkanSDK)/setup-env.sh" | |
export PKG_CONFIG_PATH="${{env.PKG_CONFIG_PATH}}" | |
else | |
export VULKAN_SDK="/usr" | |
fi | |
fi | |
cmake --build "${{github.workspace}}/build" --config ${{env.BUILD_TYPE}} --parallel 4 | |
- name: Remove symbolic links before caching (Windows only) | |
if: runner.os == 'Windows' | |
shell: bash | |
run: | | |
find "${{env.VCPKG_ROOT}}/buildtrees" -type l -exec echo {} \; | |
find "${{env.VCPKG_ROOT}}/buildtrees" -type l -exec rm {} \; | |
# Recently, there were some "There is not enough space on the disk" errors after having added OpenCL support. | |
# Remove some temporary files to make sure the vcpkg build artifacts can be packaged without out-of-memory errors. | |
rm -rf "${{env.VCPKG_ROOT}}/downloads" |