is a derivative of Big World Setup (BWS) : Mod Manager for Infinity Engine Games and Baldur's Gate/Enhanced Edition Trilogy by dabus
Download : https://github.com/EE-Mod-Setup/EE-Mod-Setup/archive/master.zip
Mod requests : Create a pull request or ask here http://baldursextendedworld.com/Vanilla_Forums/categories/install-tool-help
Contribute Compilation : Create a pull request with an ini file or weidu.log(s)
Support : https://baldursextendedworld.com/Install-Tool/
- assistance for creating your own customized game with any number of mods
- downloading current versions of selected mods
- easy mod installation for EET
- support of patch 2.5
- correct install order of mods/components
- optimized process for a fast performance
- handle mod and components conflicts
- apply interim fixes when needed
- merge SoD DLC with BGEE if needed
- use players' tested compilations
- save your own compilations for re-use or sharing
- Baldur's Gate: Enhanced Edition (standalone game)
- Baldur's Gate II: Enhanced Edition (standalone game)
- Enhanced Edition Trilogy EET( BG1:EE + SoD + BG2:EE )
- Planescape: Torment Enhanced Edition
- Icewind Dale: Enhanced Edition
- All actively maintained or properly completed ones! (make a pull request if there is a mod you want added)
- Download application zip archive and extract it anywhere you want (but not in your game folder!)
- Close any open games and game editors to avoid interference with the installation process
- Disable your antivirus (only while you are installing - don't forget to re-enable it after!)
- Disable User Account Control (if you don't do this, the automated installation can get stuck!)
- Execute "Update EE Mod Setup.vbs" when this is the first time you launch it for this game. If you need to re-start during a setup, use "Start EE Mod Setup.vbs" instead. Note: If you reuse the tool and you kept the previously downloaded mods stored, you can use "Update BWS-EE Setup.vbs" to renew instead of having to download the tool and valid mods once again.
- Select game to be modded.
- Enter the game path(s) of the base game(s) you want to mod
- Go to the mod selection and either import a pre-selection from the compilations folder OR make your own free choice of the mods you want (you can also take a compilation as a starting point and adjust it to your liking)
- Use the Back button to leave mod selection - at this point you may be shown conflicts or problems you have in your selection and you can resolve those with the help provided in the menus
- When you have established a mod selection you are happy with continue and follow the instructions.
- fork the main project repository using "SourceTree" or "SmartGit" or other preferred tool
- add mods/make other changes
- create a pull request to submit changes from your fork back to the main project