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Automatic changelog for PR #338 [ci skip]
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author: "Doubleumc" | ||
delete-after: True | ||
changes: | ||
- rscadd: "Added Buckled, Handcuffed and Legcuffed screen alerts" | ||
- balance: "Due to backend change, all KO/KD/Stuns may behave differently timing wise. This is of course subject to adjustments." | ||
- balance: "Knockdowns are not inherently incapacitating anymore and many sources of it have been updated to also stun to make up for it." | ||
- bugfix: "KO/KD/Stuns do not artificially and randomly ''stack'' due to incorrect timer offset calculation anymore." | ||
- bugfix: "Stuns now correctly apply Stun reduction values instead of Knockdown reductions." | ||
- bugfix: "Crawling can now be interrupted by a normal move, if you are fit enough to do so." | ||
- bugfix: "Dazed screen effect now applies immediately" | ||
- bugfix: "Stuttering now starts properly when dazed" | ||
- rscdel: "Removed an old, goofy and unused decade old horse mask" | ||
- rscadd: "maintenance stations stun when exiting like closets" | ||
- bugfix: "converts flash, flashbang to TG effect system, fixing issue(s)" |