It is just simple example that uses compute on the gpu to generate triangles and creates a model to render to the screen using the vulkan api. The code quality likely won't be great since the purpose of developing this was a learning experience. I'm simply uploading it as there aren't enough java examples for vulkan on the internet currently.
If you are using it as a reference do just note, some of this is suboptimal.
- GPLv3
- Graphics and compute
- Resizable swapchain/window