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Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#

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Mesen-M

Mesen-M is a cross-platform NES/Famicom emulator, based on Mesen, for Windows & Linux built in C++ and C#.

Documentation for Mesen:

Website (https://www.mesen.ca)
Documentation (https://www.mesen.ca/docs)

Development Builds

Development builds of the latest commit are available from Appveyor. For stable release builds, see the Releases section below.

Releases

Roadmap

  • Mapper improvements

Things that may or may not be added in the future, in no particular order:

  • Support for more UNIF boards and more NES/Famicom input devices
  • Shaders
  • TAS editor

Compiling

See COMPILING.md

License

Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html

Copyright (C) 2014-2022 M. Bibaud

Copyright (C) 2020-2022 Consolethinks

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

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Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#

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