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cats (v1.6.1 update)
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corecathx committed Dec 10, 2023
1 parent b6e1694 commit 44591dd
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3 changes: 3 additions & 0 deletions README.md
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Expand Up @@ -47,6 +47,9 @@ Once everything has done, have fun with the engine!
## WHAT?? MESSY SOURCE CODE??
yeah uh, most of the codes there are made when i still lack of haxe understanding, i'm still cleaning it up

# Important thing
CDEV Engine is currently only supported for Windows target only since the code is messed up and more (sorry!)

## Credits

CDEV Engine
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2 changes: 1 addition & 1 deletion assets/preload/data/texts/inGameText.txt
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Expand Up @@ -3,7 +3,7 @@ Friday Night Funkin'--The full ass game.
Press F11 to enable fullscreen mode!
If you find a bug in this engine, please report--the bug on my discord or my twitter (x) dm!
Funkin Forever.
You're currently playing--CDEV-Engine v.1.6.1
You're currently playing--CDEV-Engine v1.6.1
Does anyone actually read this?
DARK MODE.--YES.
Rewritten Inputs!
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65 changes: 0 additions & 65 deletions assets/shared/images/NOTE_press.xml

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6 changes: 0 additions & 6 deletions example_mods/FNF Test Mod/credits.txt

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10 changes: 0 additions & 10 deletions example_mods/FNF Test Mod/mod.json

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1 change: 0 additions & 1 deletion example_mods/FNF Test Mod/songList.txt

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4 changes: 4 additions & 0 deletions example_mods/Funkin Mod/credits.txt
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--Put your custom credits here
--Credits should be on this format: Name::Desc::Color::Link
--Credits title should be on this format: Name
--"Color" should be on hex format (ex: 0xFF000000, rgba)
20 changes: 20 additions & 0 deletions example_mods/Funkin Mod/data/charts/game-test/intro.hx
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function init() {
runOnFreeplay = true;
}

function introStart() {
var video:FlxVideo = new FlxVideo();
video.play(Paths.video("game_cutscene"));
video.onEndReached.add(function()
{
video.dispose();
startSong();
return;
}, true);
}

function update(e) {
/*if (FlxG.keys.justPressed.SPACE){
startSong();
}*/
}
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