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added screenshot
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cryham committed Apr 10, 2017
1 parent 521eb53 commit 86ecd82
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13 changes: 8 additions & 5 deletions Readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,16 +17,15 @@ Currently you can:
* edit, add, remove patterns
* adjust row color with R,G,B sliders
* rearrange, move patterns and rows
* find pattern names, with occurences mark
* toggle directory, hidden or group
* group sets, toggle visibility
- Utility
* find pattern names, with occurences mark
* change font size, spacing and other settings

TODO (less important):
- Manage
* HSV sliders
* multi select, move, edit
* group id, sorting
* rating groups
* HSV sliders

## General
This utility program is written in C++, using [SFML](https://github.com/SFML/SFML) for graphics,
Expand All @@ -44,3 +43,7 @@ On Windows SFML needs the environment variable SFML_ROOT to be defined.
After this the program should build.

In sources there already are: [TinyXML2](https://github.com/leethomason/tinyxml2), ImGui with ImGui-SFML and [Native File Dialog](https://github.com/mlabbe/nativefiledialog).

## Screenshot

![](https://raw.githubusercontent.com/cryham/ccc/master/screenshot.png)
Binary file added screenshot.png
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3 changes: 2 additions & 1 deletion source/AppMain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,8 @@ bool AppMain::Run()
io.IniFilename = 0; io.LogFilename = 0; // nope
io.Fonts->ClearFonts();
// font
ImFont* fnt = io.Fonts->AddFontFromFileTTF("data/DejaVuLGCSans.ttf", app->set.iFontGui);
ImFont* fnt = io.Fonts->AddFontFromFileTTF(
"data/DejaVuLGCSans.ttf", app->set.iFontGui);
Texture* fntTex = new Texture;
createFontTexture(*fntTex);
setFontTexture(*fntTex);
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