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Model scale tweak: change dark_6_fighter (Striker) scale factor from …
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…5 to 3 (#2024)
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Xansta authored Oct 21, 2023
1 parent 9b40e88 commit 7c94e94
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion scripts/model_data.lua
Original file line number Diff line number Diff line change
Expand Up @@ -109,7 +109,7 @@ model:setMesh("dark_fighter_6.model")
model:setTexture("dark_fighter_6_color.png")
model:setSpecular("dark_fighter_6_specular.png")
model:setIllumination("dark_fighter_6_illumination.png")
model:setScale(5)
model:setScale(3)
model:setRadius(140)
-- Visual positions of the beams/missiletubes (blender: -X, Y, Z)
model:addBeamPosition(21, -28.2, -2)
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