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update main.de.po (#2045)
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Co-authored-by: aBlueShadow <falter@mxdreamer>
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aBlueShadow and aBlueShadow authored Mar 1, 2024
1 parent 4ed7e0d commit a8932b4
Showing 1 changed file with 82 additions and 31 deletions.
113 changes: 82 additions & 31 deletions resources/locale/main.de.po
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 3.1.1\n"
"X-Generator: Poedit 3.4.2\n"

#: src/scienceDatabase.cpp:397
msgctxt "database direction"
Expand Down Expand Up @@ -312,7 +312,7 @@ msgid "Connecting..."
msgstr "Verbinde..."

#: src/menus/joinServerMenu.cpp:20 src/menus/shipSelectionScreen.cpp:58
#: src/menus/shipSelectionScreen.cpp:544 src/screens/gm/gameMasterScreen.cpp:93
#: src/menus/shipSelectionScreen.cpp:559 src/screens/gm/gameMasterScreen.cpp:93
#: src/screens/gm/objectCreationView.cpp:142
#: src/screens/gm/globalMessageEntryView.cpp:19
#: src/screenComponents/selfDestructButton.cpp:25
Expand Down Expand Up @@ -791,39 +791,59 @@ msgstr "Szenario-Auswahl"
msgid "Disconnect"
msgstr "Verbindung trennen"

#: src/menus/shipSelectionScreen.cpp:477
#: src/menus/shipSelectionScreen.cpp:490
msgid "6/5 player crew"
msgstr "Crewstärke: 5-6 Personen"

#: src/menus/shipSelectionScreen.cpp:480
msgid "Main screen"
msgstr "Hauptschirm"

#: src/menus/shipSelectionScreen.cpp:502
#: src/menus/shipSelectionScreen.cpp:512
msgid "4/3/1 player crew"
msgstr "Crewstärke: 4/3/1 Personen"

#: src/menus/shipSelectionScreen.cpp:510
msgid "Alternative options"
msgstr "Weitere Optionen"
#: src/menus/shipSelectionScreen.cpp:521
msgid "3D screens"
msgstr "3D-Ansicht"

#: src/menus/shipSelectionScreen.cpp:517
msgid "Main screen controls"
msgstr "Hauptschirm-Steuerung"
#: src/menus/shipSelectionScreen.cpp:524
msgid "Main screen"
msgstr "Hauptschirm"

#: src/menus/shipSelectionScreen.cpp:525
#: src/menus/shipSelectionScreen.cpp:534 src/menus/autoConnectScreen.cpp:28
msgid "Ship window"
msgstr "Schiffsfenster"

#: src/menus/shipSelectionScreen.cpp:538
#: src/menus/shipSelectionScreen.cpp:553
msgid "Top-down 3D view"
msgstr "Draufsicht"

#: src/menus/shipSelectionScreen.cpp:548
#: src/menus/shipSelectionScreen.cpp:563
msgctxt "button"
msgid "Ready"
msgstr "Bereit"

#: src/menus/shipSelectionScreen.cpp:570
msgid "Alternative options"
msgstr "Weitere Optionen"

#: src/menus/shipSelectionScreen.cpp:574
msgid "Main screen controls"
msgstr "Hauptschirm-Steuerung"

#: src/menus/shipSelectionScreen.cpp:584
msgid ""
"You can select multiple stations and switch between them during the game.\n"
"If mainscreen is selected alongside stations, it will be shown next to the "
"current station (if the total screen size is wide enough)."
msgstr ""
"Du kannst mehrere Stationen auswählen und während des Spiels zwischen ihnen "
"wechseln.\n"
"Wurde zusätzlich zu einer Station auch der Hauptschirm ausgewählt, so wird "
"dieser neben der aktiven Station angezeigt (vorausgesetzt, der "
"Gesamtbildschirm ist breit genug)."

#: src/menus/shipSelectionScreen.cpp:624
msgid "--- Crew ---"
msgstr "--- Crew ---"

#: src/screens/cinematicViewScreen.cpp:41 src/screens/topDownScreen.cpp:33
msgctxt "button"
msgid "Lock camera on ship"
Expand Down Expand Up @@ -1038,7 +1058,18 @@ msgstr "Zusatzschaden"
msgid "Damage negate"
msgstr "Schadensreduktion"

#: src/screens/crew6/scienceScreen.cpp:96 src/screens/crew6/relayScreen.cpp:81
#: src/screens/crew6/scienceScreen.cpp:80
msgctxt "scienceTab"
msgid "Scanning"
msgstr "Scan"

#: src/screens/crew6/scienceScreen.cpp:80
msgctxt "scienceTab"
msgid "Other"
msgstr "Sonstiges"

#: src/screens/crew6/scienceScreen.cpp:96
msgctxt "science"
msgid "Callsign"
msgstr "Rufzeichen"

Expand All @@ -1048,14 +1079,17 @@ msgid "Distance"
msgstr "Entfernung"

#: src/screens/crew6/scienceScreen.cpp:100
msgctxt "science"
msgid "Bearing"
msgstr "Richtung"

#: src/screens/crew6/scienceScreen.cpp:102
msgctxt "science"
msgid "Rel. Speed"
msgstr "Rel. Geschwind."

#: src/screens/crew6/scienceScreen.cpp:104 src/screens/crew6/relayScreen.cpp:84
#: src/screens/crew6/scienceScreen.cpp:104
msgctxt "science"
msgid "Faction"
msgstr "Fraktion"

Expand All @@ -1065,7 +1099,7 @@ msgid "Type"
msgstr "Typ"

#: src/screens/crew6/scienceScreen.cpp:108
msgctxt "database"
msgctxt "scienceButton"
msgid "DB"
msgstr "DB"

Expand Down Expand Up @@ -1095,25 +1129,38 @@ msgid "Description"
msgstr "Beschreibung"

#: src/screens/crew6/scienceScreen.cpp:178
msgctxt "button"
msgctxt "scienceButton"
msgid "Probe View"
msgstr "Sondenansicht"

#: src/screens/crew6/scienceScreen.cpp:204
#: src/screens/crew6/scienceScreen.cpp:246 src/screens/crew6/relayScreen.cpp:88
#: src/screens/crew6/scienceScreen.cpp:246
msgctxt "scienceButton"
msgid "Zoom: {zoom}x"
msgstr "Zoom: {zoom}x"

#: src/screens/crew6/scienceScreen.cpp:217
msgctxt "button"
msgctxt "scienceButton"
msgid "Radar"
msgstr "Radar"

#: src/screens/crew6/scienceScreen.cpp:217
msgctxt "button"
msgctxt "scienceButton"
msgid "Database"
msgstr "Datenbank"

#: src/screens/crew6/relayScreen.cpp:81
msgid "Callsign"
msgstr "Rufzeichen"

#: src/screens/crew6/relayScreen.cpp:84
msgid "Faction"
msgstr "Fraktion"

#: src/screens/crew6/relayScreen.cpp:88
msgid "Zoom: {zoom}x"
msgstr "Zoom: {zoom}x"

#: src/screens/crew6/relayScreen.cpp:103
msgid "Link to Comms"
msgstr "Verbindung zu Komm"
Expand Down Expand Up @@ -1687,7 +1734,7 @@ msgstr "gewünschte Rate"

#: src/screens/gm/tweak.cpp:983
msgid "Control code:"
msgstr "Kontrollcode: "
msgstr "Kontrollcode:"

#: src/screens/gm/tweak.cpp:992
msgid "Reputation:"
Expand Down Expand Up @@ -2261,7 +2308,7 @@ msgstr "Suche nach Vorräten."
#: src/spaceObjects/cpuShip.cpp:227 src/spaceObjects/cpuShip.cpp:311
msgctxt "cpulog"
msgid "Docking to {callsign}."
msgstr "Docke an {object}."
msgstr "Docke an {callsign}."

#: src/spaceObjects/cpuShip.cpp:238
msgctxt "cpulog"
Expand All @@ -2271,27 +2318,27 @@ msgstr "Halte Position."
#: src/spaceObjects/cpuShip.cpp:246
msgctxt "cpulog"
msgid "Defending {x},{y}."
msgstr "Verteidige {object}."
msgstr "Verteidige {x},{y}."

#: src/spaceObjects/cpuShip.cpp:256
msgctxt "cpulog"
msgid "Defending {callsign}."
msgstr "Verteidige {object}."
msgstr "Verteidige {callsign}."

#: src/spaceObjects/cpuShip.cpp:266
msgctxt "cpulog"
msgid "Following {callsign}."
msgstr "Folge {object}."
msgstr "Folge {callsign}."

#: src/spaceObjects/cpuShip.cpp:274 src/spaceObjects/cpuShip.cpp:282
msgctxt "cpulog"
msgid "Moving to {x},{y}."
msgstr "Fliege zu {xposition},{yposition}."
msgstr "Fliege zu {x},{y}."

#: src/spaceObjects/cpuShip.cpp:297
msgctxt "cpulog"
msgid "Moving to attack {callsign}!"
msgstr "Greife {object} an!"
msgstr "Greife {callsign} an!"

#: src/spaceObjects/cpuShip.cpp:326
msgctxt "gm_info"
Expand Down Expand Up @@ -3305,3 +3352,7 @@ msgstr "FPS anzeigen"
msgctxt "hotkey_debug"
msgid "Show debug timing"
msgstr "Timing-infos anzeigen"

#~ msgctxt "button"
#~ msgid "Database"
#~ msgstr "Datenbank"

1 comment on commit a8932b4

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TinyCI build failure:

[ninja -j 2 package] returned [1]:


FAILED: CMakeFiles/EE_GuiLIB.dir/src/gui/scriptError.cpp.o 

/usr/bin/c++  -I/data/tinyci_build/daid/EmptyEpsilon/src -I/data/tinyci_build/daid/EmptyEpsilon/_build_native/include -I/data/tinyci_build/daid/SeriousProton/src -I/data/tinyci_build/daid/EmptyEpsilon/_build_native/SeriousProton/include -I/data/tinyci_build/daid/SeriousProton/libs/Box2D/.. -I/data/tinyci_build/daid/SeriousProton/libs/glad -I/data/tinyci_build/daid/SeriousProton/libs/lua/.. -I/home/tinyci/builds/daid/EmptyEpsilon/_build_native/_deps/glm-src/glm/.. -I/data/tinyci_build/daid/SeriousProton/libs/freetype2/include -I/home/tinyci/builds/daid/EmptyEpsilon/_build_native/_deps/basis-src -I/data/tinyci_build/daid/SeriousProton/libs/libopus/include -I/home/tinyci/builds/daid/EmptyEpsilon/_build_native/_deps/meshoptimizer-src/src -isystem /usr/include/SDL2 -O2 -g -DNDEBUG -fdiagnostics-color -g1 -O3 -flto -funsafe-math-optimizations -Wall -Wextra -Woverloaded-virtual -Wdouble-promotion -Wsuggest-override -Werror=return-type -Wno-unused-parameter -Wno-unused-but-set-parameter -MD -MT CMakeFiles/EE_GuiLIB.dir/src/gui/scriptError.cpp.o -MF CMakeFiles/EE_GuiLIB.dir/src/gui/scriptError.cpp.o.d -o CMakeFiles/EE_GuiLIB.dir/src/gui/scriptError.cpp.o -c /data/tinyci_build/daid/EmptyEpsilon/src/gui/scriptError.cpp

/data/tinyci_build/daid/EmptyEpsilon/src/gui/scriptError.cpp: In member function ‘virtual void ScriptErrorRenderer::render(sp::RenderTarget&)’:

/data/tinyci_build/daid/EmptyEpsilon/src/gui/scriptError.cpp:13:7: error: ‘ScriptObject’ was not declared in this scope; did you mean ‘scriptBindObject’?

   13 |     P<ScriptObject> script = engine->getObject("scenario");

      |       ^~~~~~~~~~~~

      |       scriptBindObject

/data/tinyci_build/daid/EmptyEpsilon/src/gui/scriptError.cpp:13:19: error: template argument 1 is invalid

   13 |     P<ScriptObject> script = engine->getObject("scenario");

      |                   ^

/data/tinyci_build/daid/EmptyEpsilon/src/gui/scriptError.cpp:13:47: error: cannot convert ‘P<PObject>’ to ‘int’ in initialization

   13 |     P<ScriptObject> script = engine->getObject("scenario");

      |                              ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~

      |                                               |

      |                                               P<PObject>

/data/tinyci_build/daid/EmptyEpsilon/src/gui/scriptError.cpp:20:26: error: base operand of ‘->’ is not a pointer

   20 |     string error = script->getError();

      |                          ^~

[2/172] Building CXX object CMakeFiles/EE_GuiLIB.dir/src/gui/hotkeyConfig.cpp.o

FAILED: CMakeFiles/EE_GuiLIB.dir/src/gui/hotkeyConfig.cpp.o 

/usr/bin/c++  -I/data/tinyci_build/daid/EmptyEpsilon/src -I/data/tinyci_build/daid/EmptyEpsilon/_build_native/include -I/data/tinyci_build/daid/SeriousProton/src -I/data/tinyci_build/daid/EmptyEpsilon/_build_native/SeriousProton/include -I/data/tinyci_build/daid/SeriousProton/libs/Box2D/.. -I/data/tinyci_build/daid/SeriousProton/libs/glad -I/data/tinyci_build/daid/SeriousProton/libs/lua/.. -I/home/tinyci/builds/daid/EmptyEpsilon/_build_native/_deps/glm-src/glm/.. -I/data/tinyci_build/daid/SeriousProton/libs/freetype2/include -I/home/tinyci/builds/daid/EmptyEpsilon/_build_native/_deps/basis-src -I/data/tinyci_build/daid/SeriousProton/libs/libopus/include -I/home/tinyci/builds/daid/EmptyEpsilon/_build_native/_deps/meshoptimizer-src/src -isystem /usr/include/SDL2 -O2 -g -DNDEBUG -fdiagnostics-color -g1 -O3 -flto -funsafe-math-optimizations -Wall -Wextra -Woverloaded-virtual -Wdouble-promotion -Wsuggest-override -Werror=return-type -Wno-unused-parameter -Wno-unused-but-set-parameter -MD -MT CMakeFiles/EE_GuiLIB.dir/src/gui/hotkeyConfig.cpp.o -MF CMakeFiles/EE_GuiLIB.dir/src/gui/hotkeyConfig.cpp.o.d -o CMakeFiles/EE_GuiLIB.dir/src/gui/hotkeyConfig.cpp.o -c /data/tinyci_build/daid/EmptyEpsilon/src/gui/hotkeyConfig.cpp

In file included from /data/tinyci_build/daid/EmptyEpsilon/src/shipTemplate.h:13,

                 from /data/tinyci_build/daid/EmptyEpsilon/src/gui/hotkeyConfig.cpp:4:

/data/tinyci_build/daid/EmptyEpsilon/src/missileWeaponData.h:25:41: error: expected constructor, destructor, or type conversion before ‘;’ token

   25 | REGISTER_MULTIPLAYER_ENUM(EMissileSizes);

      |                                         ^

/data/tinyci_build/daid/EmptyEpsilon/src/shipTemplate.h:209:35: error: expected constructor, destructor, or type conversion before ‘;’ token

  209 | REGISTER_MULTIPLAYER_ENUM(ESystem);

      |                                   ^

ninja: build stopped: subcommand failed.

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