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dellis1972 edited this page Apr 6, 2013 · 1 revision

For development with MonoGame you will need the following SDKs installed.

Windows

At a minimum you will need.

  1. Games For Windows Live Client http://go.microsoft.com/fwlink/?LinkID=201134
  2. XNA Game Studio http://www.microsoft.com/en-us/download/details.aspx?id=23714

If you are targeting Windows Phone you will need.

  1. Windows Phone 7.1 SDK http://www.microsoft.com/en-us/download/details.aspx?id=27570
  2. Windows Phone 8 SDK http://www.microsoft.com/en-us/download/details.aspx?id=35471

If you are targeting Android or iOS you will need

  1. Xamarin.Android https://store.xamarin.com/
  2. Xamarin.iOS https://store.xamarin.com/

Note that to use Xamarin.iOS on a windows machine you need Visual Studio 2010/2012 Professional or above and you need to buy a Business License from Xamarin, you will also need a Apple Mac with all of the required SDK's for a Mac installed.

Note that the Starter edition of the Xamarin products will not work with MonoGame due to size limitations.

Mac OS

For Mac Development you will need an Apple Mac PC/Laptop. A Mac Mini is a good starting point.

You will also need

  1. XCode and the iPhone SDK http://developer.apple.com/
  2. Xamarin Studio or MonoDevelop http://www.monodevelop.org or http://store.xamarin.com

For Mac Development you will need

  1. MonoMac which is bundled with Xamarin Studio.
  2. Xamarin.Mac which can be purchased from http://store.xamarin.com

For iOS development you will need

  1. Xamarin.iOS which can be purchased from http://store.xamarin.com
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