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Required SDKs
dellis1972 edited this page Apr 6, 2013
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For development with MonoGame you will need the following SDKs installed.
At a minimum you will need.
- Games For Windows Live Client http://go.microsoft.com/fwlink/?LinkID=201134
- XNA Game Studio http://www.microsoft.com/en-us/download/details.aspx?id=23714
If you are targeting Windows Phone you will need.
- Windows Phone 7.1 SDK http://www.microsoft.com/en-us/download/details.aspx?id=27570
- Windows Phone 8 SDK http://www.microsoft.com/en-us/download/details.aspx?id=35471
If you are targeting Android or iOS you will need
- Xamarin.Android https://store.xamarin.com/
- Xamarin.iOS https://store.xamarin.com/
Note that to use Xamarin.iOS on a windows machine you need Visual Studio 2010/2012 Professional or above and you need to buy a Business License from Xamarin, you will also need a Apple Mac with all of the required SDK's for a Mac installed.
Note that the Starter edition of the Xamarin products will not work with MonoGame due to size limitations.
For Mac Development you will need an Apple Mac PC/Laptop. A Mac Mini is a good starting point.
You will also need
- XCode and the iPhone SDK http://developer.apple.com/
- Xamarin Studio or MonoDevelop http://www.monodevelop.org or http://store.xamarin.com
For Mac Development you will need
- MonoMac which is bundled with Xamarin Studio.
- Xamarin.Mac which can be purchased from http://store.xamarin.com
For iOS development you will need
- Xamarin.iOS which can be purchased from http://store.xamarin.com