A high performance network server build on top of rocksdb. Rocksdb is a very reliable high performance database.
See if we can do this by changing ssdb.io
- ultra high performance
- leverage TIPC capabilities
- avoid usage of ip addresses, easier to manage
- tipc addresses work over multiple backplanes
- fast & message based
- support for fixed size data structures
- e.g. imaging always 16 kbyte blocks need to be stored in DB, the underlying rocksdb can be optimized for it
- easy configuration by means of TOML format config file (the std in golang community today)
- interopable between languages
- master/slave replication between 2 db's
- auto propagation from slave to master (so automatic clustering support)
- consistency is very high but not as high as full paxos clustered DB (see splitbrain problem below & replication)
- tipc is a great protocol for distributed computing. I thas support for many cluster features out of the box.
- ...
- investigate ssdb see how much needs to be changed
- spec toml format & command line usage
- create server in C
- create client in C
- create client in python (use cython to create a .so and bind to the c client)
- benchmarks over gbit & 10 gbit infrastructure, nicely document the outcome
- testsuite & benchmark tool
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hot reload of tipc config (e.g. reconfig for new tipc addresses to listen upon)
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hot reload of db config (e.g. new database)
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support for multiple rocksdb's (on different paths, to be specified in toml, each get a name)
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very easy authentication scheme (in toml format), defined per DB per function e.g. user1 can only access db:mydb for methods get & set
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use redis protocol to send/receive data
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Interface
- ping
- set(dbname,key,binarydata)
- multiset(dbname,[keys,...],[binarydata,...])
- get(dbname,key)
- multiget(dbname,[keys])
- delete(dbname,key)
- multidelete(dbname,[keys])
- list(dbname,prefix,usagestat=None,olderthan=None)
- see below for usage stats: when query for e.g. deleteRange(...,usagestat=0) this would mean all data written for certain prefix but not read yet
- olderthan to specify that data needs to have certain age
- reloadconfig() #only for tipc & additional db's
- flushReplication(dbname="") #make sure data is replicated (batch closed & synced), if no db specified then all db's
- flushDB(dbname="") #make sure data is written to disk (ssd), if no db specified then all db's
- deleteDB(dbname)
- getLastTransactionId(dbname) #tells last id of last cmd done
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transactionlog & transactionId (not sure I write this correct)
- each cmd which modifies something like set/delete/... will get per db an incremental id which we call transactionid
- for data not replicated yet we keep list of keys,transactionId's what needs to be replicated = replicationqueue
- no need to do this on disk !!!
- do this per DB
- replication queue
- is in mem structure which holds all data to be replicated with corresponding transactionId's
- when new data comes in we need to check if already in replicationqueue
- if in replication queue, do a flushReplication cmd first, then write
- per db we can mark if we want to write a transaction log (std not enabled for performance reasons)
- when transanctionlog (tlog) active
- we write per DB a file with transactionId,key,data,metadata, ... in dense format (use fastest possible compression)
- per configurable period a new file is written (e.g. every 5 min)
- when transanctionlog (tlog) active
- we remember per db what last properly written (todisk) transactionId is
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Metadata
- add 10 bytes to each saved object (is 10 bytes enough?)
- first byte is used as follows
- 0 = just written never read
- 1 = 1 time read
- 2-20 = x time read (stops at 20)
- then x bytes for epoch (last time data modified)
- then y bytes for crc
- then z bytes for transactionid
- remaining bytes is for future usage e.g. type of info stored, ...
- this would allow us to see which info has been read & written when, so caching policies can be created
- Interface
- setMeta(dbname,key,stats,mod-epoch,...)
- getMeta(dbname,key)
- returns crc,stat,mod-epoch
- multiSetMeta(dbname,key,stats,modepoch)
- multiGetMeta(dbname,key,stats,modepoch)
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replication
- batched replication
- transactionId are important !!!
- order of cmds needs to be kept per DB when doing the replication !
- slave is not there in master-slave situation
- master: keep on writing to db, remember transaction id
- start writing transaction log !!!
- keep on trying to find slave, if slave find let slave to catch up (starting from tlog)
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Performance SUPER HIGH
- write sync or batched to dbbackend (rocksdb)
- write behaviour specified per db (toml)
- when batched: max time behind can be set, max nr of objects behind can be set (sync cmd will make sure data is put on backend)
- when replication
- do this in batches (happens per DB)
- max time can be set, max nr of objects behind can be set
- try to avoid memory copying (path from tipc message to db or batch for db nees to be as short as possible)
- optimizations for fixed datablocksize (specified per db in toml)
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stats
- every X seconds basic stats are send (using statsd format) to a destination
- stats are:
- iops per period per db e.g. 1000 iops for db mydb during last 10 sec
- nrcommands per type e.g. nr sets always counted per period specified e.g. X could be 10 sec
- size of each db in bytes and nr items
- size of replicationqeue in nr of items per db
- stats are counted per db
- whens stats send this is done in 1 message with all info per db per type
- configuration done per db in toml
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luasupport
- like in redis/ledis, lua support
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autopropagation slave to master
- when the c-client cannot connect to the master, it will try to connect to the slave (use ping command)
- if the slave is there ask the slave to promote to master, the promoted master (was slave) will take over the tipc address of master
- the 5 states of a db
- master
- old master (when slave gets promoted, the old master is the one who was master originally)
- promoted master
- slave
- catching up slave
- if a slave gets promoted to master it becomes a "promoted master"
- it will start writing transaction log onto disk for all new data untill there is an active "slave" again which has all data
- also modified data gets written to tlog (overwrite in set)
- keep track of all keys modified per db since promotion (modtrackingdb)
- split brain process
- this happens when master which should have been demoted still accepted data, we now have new data on old master & promoted master
- how can we detect
- "old master" tries to replicate but "promoted slave" does not accept because slave got promoted, this will tell "old master" oeps, I am no longer master
- "old master" will try to recover the situation
- how to recover
- "old master" stops accepting clients (this should have happened automatically because of tipc)
- "old master" has the replication queue which will hold all new info
- "old master" will talk to new master and check against modtrackingdb,
- if no conflicts data from replication queue gets written to new master
- this means all data was succesfully merged in new master
- if conflicts
- send message (critical), db is possibly corrupt, not certain though
- the data with newest moddate gets written to db on newmaster (also kept in tlog)
- if no conflicts data from replication queue gets written to new master
- old master will after recovery action shut down
- how to add slave
- when slave is started of master it will check transactionID per db
- when differences, the tlogs are used to catch up
- if no tlogs on disk for starting transactionID's
- e.g. slave completely empty & new and master only has partial tlog
- ask promoted slave to send all info from db
- promoted slave keeps on writing tlog (which happened from moment slave got promoted)
- when main db's has been copied (so walked over all keys)
- play the transaction logs to new slave (this will make sure that all changes since promotion gets played back in right order)
- when tlogs played back: "promoted master" becomes "master" and "catching up slave" becomes "slave"
- the tlogs get removed if server was not keeping tlogs
- when slave is started of master it will check transactionID per db