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- add FocusAdd action - add drawable.setAction - add hasEvent to game - add support to prefixes/suffixes to itemClasses - add zoom label to UI - add zoom support to level - change menu parsing code to support listing items - delete unused utils classes - disable hover on level when hovering over inventory/etc - fix fade effect not resizing - implement descriptions in items - merge setBitmapFont and SetFont - move selectedItem from level to player - refactor ActItem.h - refactor ItemClass parsing to support cloning items - refactor UIObject implementations to use new setAction + parsing code - refactor getProperty into Queryable interface - refactor item code - refactor parseFile to support replaceVars functionality - refactor view (add zoom) - remove item.pickFromLevel (move to loadFromLevel) - update UIObject to add setAction - update item + player related code - update item description code to use namers - update menu parser code (exclude) - update stash to show non equipable items - update switch condition to allow empty actions - update toolset (vs2017) - update variant - update gamefiles (items, zoom on level using scroll, list unidentified items in Cain's panel)
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demo
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Mar 19, 2017
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Original file line number | Diff line number | Diff line change |
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@@ -15,6 +15,8 @@ | |
/CMakeFiles | ||
/cmake_install.cmake | ||
/Debug | ||
/Debug Clang | ||
/Debug VS2015 | ||
/DGEngine | ||
/DIABDAT | ||
/DIABDAT.* | ||
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