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🦀 library to interact with domain name services

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RustDNS

Rust License: MIT Docs.rs GitHub issues GitHub stars GitHub forks Crates.io Downloads

RustDNS [WIP] is an open-source, lightweight, high-performance DNS server implementation in Rust. It provides a simple yet powerful solution for handling DNS queries and managing DNS records.

Installation

Add rust-dns to your project using cargo:

cargo add rust-dns

Or add it manually to your Cargo.toml:

[dependencies]
rust-dns = "0.1.1"

Features

  • Fast and efficient DNS query parsing and handling
  • Support for IPv4 and IPv6 address resolution
  • Multithreaded architecture for optimal performance
  • Configurable caching mechanism
  • Extensible plugin system for custom record types
  • Comprehensive logging and monitoring
  • Easy-to-use API for programmatic DNS record management

Prerequisites

  • Rust 1.56.0 or later

Quick Start

use rust_dns::{DnsServer, DnsRecord};
fn main() -> std::io::Result<()> {
    // Create a new DNS server instance
    let server = DnsServer::new("127.0.0.1:5300")?;
    // Run the server
    server.run()
}

CLI Usage

Run the DNS server:

rust-dns run --address 127.0.0.1:5300

Add a DNS record:

rust-dns add example.com A 93.184.216.34 --ttl 3600

Building from Source

  1. Clone the repository:
git clone https://github.com/dinxsh/rdns.git
cd rdns
  1. Build the project:
cargo build --release

Documentation

For detailed documentation, please visit docs.rs/rust-dns.

Contributing

We welcome contributions to RustDNS! Here are some ways you can contribute:

  • Report bugs and suggest features by opening issues
  • Submit pull requests to fix issues or add new features
  • Improve documentation
  • Share your experience and help others in discussions

Please see our Contributing Guide for more details on how to get started.

Code of Conduct

We are committed to providing a friendly, safe, and welcoming environment for all contributors. Please read and follow our Code of Conduct.

License

RustDNS is licensed under the MIT License. See the LICENSE file for details.

Contact

If you have any questions or need support, please open an issue on GitHub or reach out to the maintainers.

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