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7 changes: 7 additions & 0 deletions README.md
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- Gaming
- [Bindings](#game-bindings)
- [Game Engine Bindings](#game-engine-bindings)
- [Game Engines written natively in D](#game-engines-written-natively-in-d)
- [Frameworks](#game-frameworks)
- [Games](#games)
- Internationalization (i18n) / Globalization
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* [orange](https://github.com/jacob-carlborg/orange) - General purpose serializer (currently only supports XML)
* [std.experimental.xml](https://github.com/lodo1995/experimental.xml) - Phobos candidate for a XML serialization
* [newxml](https://github.com/ZILtoid1991/newxml) - Successor of std.experimental.xml. DOM compatible, and also has a SAX parser.
* arsd [dom.d](https://github.com/adamdruppe/arsd/blob/master/dom.d) - an xml/html DOM based on what Javascript provides in browsers

## Database clients
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* [Godot-D](https://github.com/godot-d/godot-d) - D language bindings for the Godot Engine's GDNative API

## Game Engines written natively in D

* [PixelPerfectEngine](https://github.com/ZILtoid1991/pixelperfectengine) - Game engine optimized for retro pixelart-style games.
* [HipremeEngine](https://github.com/MrcSnm/HipremeEngine) - Cross platform game engine with scripting support.

## Game Frameworks

* [DGame](https://github.com/Dgame/Dgame) - A 2D framework for the D programming Language. see <http://dgame-dev.de/>.
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