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Sort J3D into folders (based on Wind Waker)
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break-core authored Dec 27, 2024
1 parent a885c7a commit 225ae21
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Showing 26 changed files with 20 additions and 20 deletions.
30 changes: 15 additions & 15 deletions config/GMSJ01/splits.txt
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Expand Up @@ -234,78 +234,78 @@ JSystem/J2D/J2DWindow.cpp:
.data start:0x803A8D78 end:0x803A8DB0
.sdata2 start:0x8040B5F0 end:0x8040B608

JSystem/J3D/J3DTransform.cpp:
JSystem/J3D/J3DGraphBase/J3DTransform.cpp:
.text start:0x8001BAB0 end:0x8001C59C
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.sdata start:0x80408AD8 end:0x80408AE0
.sdata2 start:0x8040B608 end:0x8040B618

JSystem/J3D/J3DCluster.cpp:
JSystem/J3D/J3DGraphAnimator/J3DCluster.cpp:
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.data start:0x803A8E08 end:0x803A8E18
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JSystem/J3D/J3DJoint.cpp:
JSystem/J3D/J3DGraphAnimator/J3DJoint.cpp:
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JSystem/J3D/J3DMaterial.cpp:
JSystem/J3D/J3DGraphBase/J3DMaterial.cpp:
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JSystem/J3D/J3DModel.cpp:
JSystem/J3D/J3DGraphAnimator/J3DModel.cpp:
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JSystem/J3D/J3DNode.cpp:
JSystem/J3D/J3DGraphAnimator/J3DNode.cpp:
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JSystem/J3D/J3DShape.cpp:
JSystem/J3D/J3DGraphBase/J3DShape.cpp:
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JSystem/J3D/J3DSys.cpp:
JSystem/J3D/J3DGraphBase/J3DSys.cpp:
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JSystem/J3D/J3DAnimation.cpp:
JSystem/J3D/J3DGraphAnimator/J3DAnimation.cpp:
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JSystem/J3D/J3DClusterLoader.cpp:
JSystem/J3D/J3DGraphLoader/J3DClusterLoader.cpp:
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JSystem/J3D/J3DJointFactory.cpp:
JSystem/J3D/J3DGraphLoader/J3DJointFactory.cpp:
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JSystem/J3D/J3DMaterialFactory.cpp:
JSystem/J3D/J3DGraphLoader/J3DMaterialFactory.cpp:
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JSystem/J3D/J3DModelLoader.cpp:
JSystem/J3D/J3DGraphLoader/J3DModelLoader.cpp:
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JSystem/J3D/J3DShapeFactory.cpp:
JSystem/J3D/J3DGraphLoader/J3DShapeFactory.cpp:
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JSystem/J3D/J3DAnmLoader.cpp:
JSystem/J3D/J3DGraphLoader/J3DAnmLoader.cpp:
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10 changes: 5 additions & 5 deletions configure.py
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Expand Up @@ -305,11 +305,11 @@ def MatchingFor(*versions):
Object(Matching, "JSystem/JUtility/JUTRect.cpp"),

# J3D
Object(Matching, "JSystem/J3D/J3DClusterLoader.cpp"),
# Object(Matching, "JSystem/J3D/J3DModel.cpp"),
Object(Matching, "JSystem/J3D/J3DVertex.cpp"),
Object(Matching, "JSystem/J3D/J3DPacket.cpp"),
# Object(Matching, "JSystem/J3D/J3DShape.cpp"),
Object(Matching, "JSystem/J3D/J3DGraphLoader/J3DClusterLoader.cpp"),
# Object(Matching, "JSystem/J3D/J3DGraphAnimator/J3DModel.cpp"),
Object(Matching, "JSystem/J3D/J3DGraphBase/J3DVertex.cpp"),
Object(Matching, "JSystem/J3D/J3DGraphBase/J3DPacket.cpp"),
# Object(Matching, "JSystem/J3D/J3DGraphBase/J3DShape.cpp"),

# JKernel
Object(Matching, "JSystem/JKernel/JKRAramHeap.cpp"),
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