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Releases: doodlum/skyrim-community-shaders

v1.1.9

18 Jan 18:58
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Full Changelog: v1.1.8...v1.1.9

v1.1.8

17 Jan 11:39
895bf3d
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  • fix: opaque cloud shadow in clear weather by @doodlum in #895

Full Changelog: v1.1.7...v1.1.8

v1.1.7

16 Jan 23:03
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Full Changelog: v1.1.6...v1.1.7

v1.1.6

06 Jan 14:00
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New Contributors

Full Changelog: v1.1.5...v1.1.6

v1.1.5

06 Jan 14:00
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Full Changelog: v1.1.4...v1.1.5

v1.1.4

06 Jan 13:59
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Full Changelog: v1.1.3...v1.1.4

v1.1.3

06 Jan 13:59
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Full Changelog: v1.1.2...v1.1.3

v1.1.2

12 Dec 19:43
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  • feat: add quarter res, default settings for minimal noise by @Pentalimbed in #848
  • fix: clean up ssgi blur and upsample, change presets by @Pentalimbed in #849
  • chore: hide ssgi slice & step, blur with minimum weight by @Pentalimbed in #852
  • fix: detect lack of d3d11.1 support, TAA sharpening by @doodlum in #850

Full Changelog: v1.1.1...v1.1.2

v1.1.1

11 Dec 19:46
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  • fix: change default settings to prevent ssgi feedback loop by @Pentalimbed in #844
  • feat: add saturation slider for ssgi il, remove backface mult by @Pentalimbed in #845

Full Changelog: v1.1.0...v1.1.1

v1.1.0

11 Dec 14:08
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Full Changelog: v1.0.2...v1.1.0