Releases: doodlum/skyrim-community-shaders
Releases · doodlum/skyrim-community-shaders
v1.1.9
v1.1.8
v1.1.7
v1.1.6
What's Changed
- fix: set recompileFlag when loading ssgi settings by @Pentalimbed in #872
- fix: revert sampler to clamp to fix screen artifacts by @colinswrath in #871
- fix: distant water reflections by @doodlum in #885
- fix: skipping refract calculation for pbr landscape by @jiayev in #887
- fix: detect bad dynamic cubemaps by @doodlum in #886
- feat: hq refined dithered parallax by @doodlum in #877
New Contributors
- @colinswrath made their first contribution in #871
- @jiayev made their first contribution in #887
Full Changelog: v1.1.5...v1.1.6
v1.1.5
What's Changed
- fix: fix terrain shadow ctd when directory does not exist by @Pentalimbed in #869
- chore: bump version to 1.1.5 by @Pentalimbed in #870
Full Changelog: v1.1.4...v1.1.5
v1.1.4
What's Changed
- fix: fix ssgi ambient bounce ignoring AO by @Pentalimbed in #855
- feat: support directly using xlodgen output in terrain shadows by @Pentalimbed in #854
- feat: add simple specular AO and restore high accuracy specular GI by @Pentalimbed in #860
- chore: dlss tweaked menu, performance by @doodlum in #857
- feat: add back display mapping for filmic by @doodlum in #864
- chore: bump version to 1.1.4, ssgi to 3.0.3 by @Pentalimbed in #867
Full Changelog: v1.1.3...v1.1.4
v1.1.3
v1.1.2
What's Changed
- feat: add quarter res, default settings for minimal noise by @Pentalimbed in #848
- fix: clean up ssgi blur and upsample, change presets by @Pentalimbed in #849
- chore: hide ssgi slice & step, blur with minimum weight by @Pentalimbed in #852
- fix: detect lack of d3d11.1 support, TAA sharpening by @doodlum in #850
Full Changelog: v1.1.1...v1.1.2
v1.1.1
What's Changed
- fix: change default settings to prevent ssgi feedback loop by @Pentalimbed in #844
- feat: add saturation slider for ssgi il, remove backface mult by @Pentalimbed in #845
Full Changelog: v1.1.0...v1.1.1
v1.1.0
What's Changed
- feat: refactor ssgi to use spherical harmonics by @Pentalimbed in #837
- fix: skylighting alpha testing by @doodlum in #836
- fix: fix clearing the wrong ssao buffer by @Pentalimbed in #839
- fix: fix terrain shadows ctd when texture name has less than 10 fields by @Pentalimbed in #841
- fix: fix ssgi vr consistency and foliage glowing by @Pentalimbed in #838
- chore: bump ssgi ver to 3.0, disable vanilla ao by @Pentalimbed in #840
Full Changelog: v1.0.2...v1.1.0