A Vue3 plugin which wraps SignalR and provider stricter typings.
Install this package and SignalR peer dependency
$ yarn add @dreamonkey/vue-signalr @microsoft/signalr
Apply the plugin providing a HubConnection
instance
import { VueSignalR } from "@dreamonkey/vue-signalr";
import { HubConnectionBuilder } from "@microsoft/signalr";
import { createApp } from "vue";
import App from "./App.vue";
// Create your connection
// See https://docs.microsoft.com/en-us/javascript/api/@microsoft/signalr/hubconnectionbuilder
const connection = new HubConnectionBuilder()
.withUrl("http://localhost:5000/signalr")
.build();
createApp(App).use(VueSignalR, { connection }).mount("#app");
import { useSignalR } from "@dreamonkey/vue-signalr";
import { inject } from "vue";
export default {
setup() {
const signalr = useSignalR();
signalr.invoke("SendMessage", { message });
signalr.on("MessageReceived", ({ message }) => {
/* do stuff */
});
},
};
While SignalR doesn't make a distinction between client side and server side methods, into this package we refer the formers as "Events" and the latters as "Commands".
Commands can be sent using signalr.invoke()
, while events can be enabled or disabled using signalr.on()
and signalr.off()
All Event you create a listener for using signalr.on()
must be unsubscribed when not used anymore, to avoid memory leaks and erratic code behavior.
If you call signalr.on()
within a Vue component setup
scope, the listener will be unsubscribed automatically into onBeforeUnmount
hook.
This behavior can be disabled via autoOffInsideComponentScope
plugin option.
If you disabled it, or you start a listener outside a component scope, you'll need to unsubscribe it manually using signal.off()
and providing the same listener function reference to it.
Not providing it will remove all listeners from the provided Event
const messageReceivedCallback = (message) => console.log(message.prop);
signalr.on("MessageReceived", messageReceivedCallback);
signalr.off("MessageReceived", messageReceivedCallback); // Remove this listener
signalr.off("MessageReceived"); // Remove all listeners on `MessageReceived` event
Command and Events names and payloads are registered via type augmentation of dedicated interfaces (SignalREvents
and SignalRCommands
) into @dreamonkey/vue-signalr
scope.
These types are later used to provide you autocompletion.
The package works with plain strings too, you're not required to register Commands/Events typings
import "@dreamonkey/vue-signalr";
interface MessageReceivedPayload {
message: string;
}
interface SendMessagePayload {
message: string;
}
declare module "@dreamonkey/vue-signalr" {
interface SignalREvents {
// Define an event, its payload is a single parameter of type `MessageReceivedPayload`
MessageReceived: MessageReceivedPayload;
// Define an event, its payload is composed by 0 or more parameters of type `MessageReceivedPayload`
MultipleMessagesReceived: MessageReceivedPayload[];
// Define an event, its payload is composed by exactly 2 parameters of type `MessageReceivedPayload`
TwoMessagesReceived: [MessageReceivedPayload, MessageReceivedPayload];
// Define an event with no payload
MainTopicJoined: false;
}
interface SignalRCommands {
// Define a command and its payload
SendMessage: SendMessagePayload;
// Define a command with no payload
JoinMainTopic: false;
}
}
In case you need to remap a Command or Event name, you could do so using remapMethod
or remapMethods
helpers
import { remapMethod } from "@dreamonkey/vue-signalr";
remapMethod("receiveMessageWithStrangeMethodName", "MessageReceived");
remapMethods([
["legacyTopic2Joined", "MainTopicJoined"],
["createNewMessage", "SendMessage"],
]);
You can react to connection/reconnection errors providing a failFn
option into the plugin options
import { VueSignalR } from "@dreamonkey/vue-signalr";
import { createApp } from "vue";
import App from "./App.vue";
const connection = new HubConnectionBuilder()
.withUrl("http://localhost:5000/signalr")
.build();
createApp(App)
.use(VueSignalR, {
connection,
failFn: () => {
/* do stuff */
},
})
.mount("#app");
- take inspiration from other helpers into https://socket.io/docs/v4/listening-to-events/
- take inspiration from other features at the end of https://socket.io/docs/v4/how-it-works/
- add rooms join/leave abstractions (?)
This package has been inspired by https://github.com/quangdaon/vue-signalr