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add intro image and expand "What?" section #1
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nelsonic committed Dec 30, 2019
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# dwyl apprenticeship
<div align="center">

# [@dwyl](https://github.com/dwyl) Apprenticeship in Creative Technologies

[![image](https://user-images.githubusercontent.com/194400/71594193-dc231c80-2b2e-11ea-973a-9e5cc0d1049b.png "Photo by Green Chameleon on Unsplash")](https://unsplash.com/@craftedbygc)

Everything<sup>1</sup> you need to know about
dwyl's Apprenticeship in Creative Technologies ("ACT").

</div>

> <sup>1</sup>Our aim is to capture the answers
to _all_ Questions in this repository. <br />
If you have any unanswered questions
or _anything_ is unclear,
please open an [issue](https://github.com/dwyl/apprenticeship/issues).

Everything you need to know about
dwyl's creative technology apprenticeship!

## Why?

Expand All @@ -16,29 +29,66 @@ and they have practiced their craft for "_years_",
so they are more likely to get the work done faster, right?


### Our
### Our Hypothesis

At dwyl we hypothesize that it's _more effective_
to train people _from scratch_
because of the following reasons:
+ Gives people who are new to the industry a start.
+ Gives people who are new to creative tech a start.
+ Avoids bad habits (_like un-tested or un-documented work!_)
+ Instills the habit of continuous learning _early_
in the person's journey thus avoiding "_senior syndrome_"
(_where people feel they already know everything!_)
+ New people tend to have a ["beginners mind"](https://en.wikipedia.org/wiki/Shoshin)
and are more "_teachable_"
+ more likely to pass on their knowledge to teammates (_whereas most "senior" people "hoard" their knowledge our of fear of being replaced!_)
+ New people tend to have a
["beginners mind"](https://en.wikipedia.org/wiki/Shoshin)
and are more "_teachable_".
+ More likely to pass on their knowledge to teammates
(_whereas most "senior" people "hoard" their
knowledge our of fear of being replaced!_)

<!--
> NOTE: help very much wanted re-wording these bullet points!
> NOTE: help very much help-wanted re-wording these bullet points!
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## What

**4 weeks** of ***intensive learning*** and ***building*** technology products
**4 months** of ***intensive learning***
covering several topics including:

### Personal Effectiveness

Tracking managing your time/energy to ensure you are applying yourself.

### Creativity

How to spot opportunities for improvement
and conceive new ideas/solutions.

### Communication

+ [x] **Asking questions**! If you aren't asking questions you aren't learning.
+ [x] **Writing** - capturing _everything_ you learn.
Enhancing/improving/editing @dwyl's _extensive_ library
of learning guides and tutorials.
+ [x] **Visual** communication including graphics and video.

### Collaboration

How to work with other people in a team both in-person and remote.

### UX/Design Thinking


### Code

While @dwyl

Along the way you
and ***building*** technology products
with _great_ UX and code quality!



## Who?

Anyone who has not worked as a "developer" before and wants to get started!
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