This first version only supports OBJ digital assets, and float parameters. Paramater names must start with hbridge_
to be displayed. The geometry is triangulated.
This version has a licensing issue that will need to be fixed before the development can go any further.
EDIT: BECAUSE OF THE LICENSING ISSUE, THIS VERSION IS NO LONGER AVAILABLE
Follow the releases of OpenMeshEffect for Blender and MfxHoudini for an alternative.