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version: 2 | ||
updates: | ||
- package-ecosystem: "github-actions" | ||
directory: "/" | ||
schedule: | ||
interval: "weekly" | ||
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- package-ecosystem: "gomod" | ||
directory: "/" | ||
schedule: | ||
interval: "weekly" |
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# For most projects, this workflow file will not need changing; you simply need | ||
# to commit it to your repository. | ||
# | ||
# You may wish to alter this file to override the set of languages analyzed, | ||
# or to provide custom queries or build logic. | ||
# | ||
# ******** NOTE ******** | ||
# We have attempted to detect the languages in your repository. Please check | ||
# the `language` matrix defined below to confirm you have the correct set of | ||
# supported CodeQL languages. | ||
# | ||
name: "CodeQL" | ||
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on: | ||
push: | ||
branches: [ main ] | ||
pull_request: | ||
# The branches below must be a subset of the branches above | ||
branches: [ main ] | ||
schedule: | ||
- cron: '41 14 * * 2' | ||
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jobs: | ||
analyze: | ||
name: Analyze | ||
runs-on: ubuntu-latest | ||
permissions: | ||
actions: read | ||
contents: read | ||
security-events: write | ||
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strategy: | ||
fail-fast: false | ||
matrix: | ||
language: [ 'go' ] | ||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ] | ||
# Learn more about CodeQL language support at https://git.io/codeql-language-support | ||
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steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
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# Initializes the CodeQL tools for scanning. | ||
- name: Initialize CodeQL | ||
uses: github/codeql-action/init@v3 | ||
with: | ||
languages: ${{ matrix.language }} | ||
# If you wish to specify custom queries, you can do so here or in a config file. | ||
# By default, queries listed here will override any specified in a config file. | ||
# Prefix the list here with "+" to use these queries and those in the config file. | ||
# queries: ./path/to/local/query, your-org/your-repo/queries@main | ||
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# Autobuild attempts to build any compiled languages (C/C++, C#, or Java). | ||
# If this step fails, then you should remove it and run the build manually (see below) | ||
- name: Autobuild | ||
uses: github/codeql-action/autobuild@v3 | ||
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# ℹ️ Command-line programs to run using the OS shell. | ||
# 📚 https://git.io/JvXDl | ||
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# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines | ||
# and modify them (or add more) to build your code if your project | ||
# uses a compiled language | ||
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#- run: | | ||
# make bootstrap | ||
# make release | ||
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- name: Perform CodeQL Analysis | ||
uses: github/codeql-action/analyze@v3 |
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name: coverage | ||
on: push | ||
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jobs: | ||
coverage: | ||
runs-on: ubuntu-latest | ||
name: Go test coverage | ||
steps: | ||
- uses: actions/checkout@v4 | ||
- uses: actions/setup-go@v5 | ||
with: | ||
go-version: "stable" | ||
- run: go test -coverprofile=coverage.txt -covermode=atomic | ||
- uses: codecov/codecov-action@v4 |
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name: goreleaser | ||
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on: | ||
push: | ||
tags: | ||
- "v*" | ||
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permissions: | ||
contents: write | ||
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jobs: | ||
test: | ||
uses: ./.github/workflows/test.yaml | ||
secrets: inherit | ||
goreleaser: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- | ||
name: Checkout | ||
uses: actions/checkout@v3 | ||
with: | ||
fetch-depth: 0 | ||
- | ||
name: Setup | ||
uses: actions/setup-go@v5 | ||
with: | ||
go-version: '>=1.22' | ||
- | ||
name: Run GoReleaser | ||
uses: goreleaser/goreleaser-action@v5 | ||
with: | ||
distribution: goreleaser | ||
version: ${{ env.GITHUB_REF_NAME }} | ||
args: release --rm-dist | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.WEIGHTEDOPTION_RELEASE_TOKEN }} |
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name: test | ||
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on: | ||
push: | ||
branches: | ||
- '*' | ||
tags-ignore: | ||
- '*' | ||
pull_request: | ||
workflow_call: | ||
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jobs: | ||
test: | ||
runs-on: ubuntu-latest | ||
name: Tests | ||
steps: | ||
- | ||
name: Checkout | ||
uses: actions/checkout@v3 | ||
with: | ||
fetch-depth: 0 | ||
- | ||
name: Setup | ||
uses: actions/setup-go@v5 | ||
with: | ||
go-version: '>=1.22' | ||
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- | ||
name: Test | ||
run: go test --race --shuffle on ./... |
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|
@@ -19,3 +19,9 @@ | |
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# Go workspace file | ||
go.work | ||
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# MacOS | ||
.DS_Store | ||
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# GoLand | ||
.idea/ |
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before: | ||
hooks: | ||
- go mod tidy | ||
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builds: | ||
- skip: true | ||
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release: | ||
prerelease: auto | ||
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changelog: | ||
sort: asc | ||
filters: | ||
exclude: | ||
- '^docs:' | ||
- '^test:' |
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# weightedoption | ||
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A Go package for weighted random option selection | ||
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## Example Usage | ||
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```go | ||
package main | ||
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import ( | ||
"fmt" | ||
"log" | ||
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"github.com/eljamo/weightedoption" | ||
) | ||
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// Simulates 100 chances for dropping a raid exotic weapon from a Destiny which has a 5% drop chance when a player completes the raid | ||
func main() { | ||
s, err := weightedoption.NewSelector( | ||
weightedoption.NewOption('🔫', 5), | ||
weightedoption.NewOption('❌', 95), | ||
) | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
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chances := make([]rune, 30) | ||
for i := 0; i < len(chances); i++ { | ||
chances[i] = s.Select() | ||
} | ||
fmt.Println(string(chances)) | ||
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tally := make(map[rune]int) | ||
for _, c := range chances { | ||
tally[c]++ | ||
} | ||
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_, err = fmt.Printf("\n🔫: %d\t❌ %d\n", tally['🔫'], tally['❌']) | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
} | ||
``` |
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module github.com/eljamo/weightedoption | ||
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go 1.22.1 |
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package weightedoption | ||
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import ( | ||
"errors" | ||
"math" | ||
"math/rand/v2" | ||
"sort" | ||
) | ||
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var ( | ||
ErrWeightOverflow = errors.New("sum of Option weights exceeds total") | ||
ErrNoValidOptions = errors.New("0 Option(s) with Weight >= 1") | ||
) | ||
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// WeightIntegerConstraint is a type constraint for the Weight field of the Option struct. | ||
type WeightIntegerConstraint interface { | ||
~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr | ||
} | ||
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// Option is a struct that holds a data value and its associated weight. | ||
type Option[DataType any, WeightIntegerType WeightIntegerConstraint] struct { | ||
Data DataType | ||
Weight WeightIntegerType | ||
} | ||
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// NewOption creates a new Option. | ||
func NewOption[DataType any, WeightIntegerType WeightIntegerConstraint]( | ||
data DataType, | ||
weight WeightIntegerType, | ||
) Option[DataType, WeightIntegerType] { | ||
return Option[DataType, WeightIntegerType]{Data: data, Weight: weight} | ||
} | ||
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// SearchIntsFuncSignature is the signature of the function used to search for an integer in a sorted slice of integers. | ||
type SearchIntsFuncSignature func(runningTotalWeights []int, randInt int) int | ||
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// Selector is a struct that holds a slice of Options and their cumulative weights. | ||
type Selector[DataType any, WeightIntegerType WeightIntegerConstraint] struct { | ||
options []Option[DataType, WeightIntegerType] | ||
runningTotalWeights []int | ||
totalWeight int | ||
searchIntsFunc SearchIntsFuncSignature | ||
} | ||
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// NewSelector creates a new Selector. | ||
func NewSelector[DataType any, WeightIntegerType WeightIntegerConstraint]( | ||
options ...Option[DataType, WeightIntegerType], | ||
) (*Selector[DataType, WeightIntegerType], error) { | ||
var filteredOptions []Option[DataType, WeightIntegerType] | ||
for _, opt := range options { | ||
if opt.Weight > 0 { | ||
filteredOptions = append(filteredOptions, opt) | ||
} | ||
} | ||
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sort.Slice(filteredOptions, func(i, j int) bool { | ||
return filteredOptions[i].Weight < filteredOptions[j].Weight | ||
}) | ||
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runningTotalWeights := make([]int, len(filteredOptions)) | ||
totalWeight := 0 | ||
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for i, opt := range filteredOptions { | ||
if uint(opt.Weight) >= math.MaxInt { | ||
return nil, ErrWeightOverflow | ||
} | ||
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weight := int(opt.Weight) | ||
if weight > math.MaxInt-totalWeight { | ||
return nil, ErrWeightOverflow | ||
} | ||
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totalWeight += weight | ||
runningTotalWeights[i] = totalWeight | ||
} | ||
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if totalWeight < 1 { | ||
return nil, ErrNoValidOptions | ||
} | ||
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return &Selector[DataType, WeightIntegerType]{ | ||
options: filteredOptions, | ||
runningTotalWeights: runningTotalWeights, | ||
totalWeight: totalWeight, | ||
searchIntsFunc: searchInts, | ||
}, nil | ||
} | ||
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// NewSelectorWithCustomSearchIntsFunc creates a new Selector with a custom searchIntsFunc. | ||
func NewSelectorWithCustomSearchIntsFunc[DataType any, WeightIntegerType WeightIntegerConstraint]( | ||
searchIntsFunc SearchIntsFuncSignature, | ||
options ...Option[DataType, WeightIntegerType], | ||
) (*Selector[DataType, WeightIntegerType], error) { | ||
selector, err := NewSelector(options...) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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selector.searchIntsFunc = searchIntsFunc | ||
return selector, nil | ||
} | ||
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// NewSelectorUsingSortSearchInts creates a new Selector using the sort.SearchInts function. | ||
func NewSelectorUsingSortSearchInts[DataType any, WeightIntegerType WeightIntegerConstraint]( | ||
options ...Option[DataType, WeightIntegerType], | ||
) (*Selector[DataType, WeightIntegerType], error) { | ||
return NewSelectorWithCustomSearchIntsFunc(sort.SearchInts, options...) | ||
} | ||
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// Select returns a single option from the Selector. | ||
func (s Selector[DataType, WeightIntegerType]) Select() DataType { | ||
r := rand.IntN(s.totalWeight) + 1 | ||
i := s.searchIntsFunc(s.runningTotalWeights, r) | ||
return s.options[i].Data | ||
} | ||
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// searchInts searches for the index of the first element in runningTotalWeights | ||
// that is greater than or equal to randInt. The slice must be sorted in | ||
// ascending order. | ||
func searchInts(runningTotalWeights []int, randInt int) int { | ||
start, end := 0, len(runningTotalWeights) | ||
for start < end { | ||
mid := int(uint(start+end) >> 1) | ||
if runningTotalWeights[mid] < randInt { | ||
start = mid + 1 | ||
} else { | ||
end = mid | ||
} | ||
} | ||
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return start | ||
} |
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