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SimpleSpawner: Rename frequency to period #272

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@wjt wjt commented Oct 14, 2024

This property is the time, in seconds, to wait between spawning scenes. This is a period/interval/wavelength, not a frequency, which would be measured in Hz, or 1/seconds.

Adjust the name of the property and its documentation.

The instances of “frequency” that I have not changed are in the example scene's on-screen documentation. In this case it was actually used correctly: the keyboard action to increase the frequency reduces the property which is now called period, and the decrease action respectively increases the period.

I also added an annotation I learned yesterday to put units in the inspector slider for spawn period and spawn limit.

Screenshot from 2024-10-14 11-21-18

I learned about this annotation in a workshop hosted by Nathan from GDQuest.
This property is the time, in seconds, to wait between spawning scenes. This is
a period/interval/wavelength, not a frequency, which would be measured in Hz,
or 1/seconds.

Adjust the name of the property and its documentation.

The instances of “frequency” that I have not changed are in the example scene's
on-screen documentation. In this case it was actually used correctly: the
keyboard action to increase the frequency reduces the property which is now
called period, and the decrease action respectively increases the period.
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