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Quake Skybox Shader for Unity

The usage of this shader is pretty simple, you will find a quick example in this repository. It is highly encouraged to use this shader combining it with CSG tools.

Disclaimer: Even though the shader works and is highly parametrizable, I'm not a proficient shader writer, so maybe you can find a way to improve the code or make it more performant.

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A shader for Unity that replicates the fake Quake 1 skybox

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