Ray-Marching and Pathtracing Engine on the Cpu.
Using SDL2 for Media-Context
Supports wavefront files (only triangles, one texture). For insights into the Internals so far, look at the flamegraph
For Windows, SDL2 is bundled. For Linux / macOS you need to install it yourself: SDL2 For Example:
sudo apt install -y libsdl2-dev
LICENSE
https://www.gnu.org/licenses/gpl-3.0.html