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New package: Unity.Unity.CN.2021 version 2021.3.43f1c1 (microsoft#178928
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SpecterShell authored Oct 8, 2024
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# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-5.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.installer.1.6.0.schema.json

PackageIdentifier: Unity.Unity.CN.2021
PackageVersion: 2021.3.43f1c1
InstallerType: nullsoft
Scope: machine
UpgradeBehavior: install
FileExtensions:
- unity
- unitypackage
Installers:
- Architecture: x64
InstallerUrl: https://download.unitychina.cn/download_unity/fc9da3dccad9/Windows64EditorInstaller/UnitySetup64-2021.3.43f1c1.exe
InstallerSha256: 292AEAA52EF80E9E5E109A50074423C0FA24CE6017597F7D4041287F83D7A880
ProductCode: Unity 2021.3.43f1c1
ManifestType: installer
ManifestVersion: 1.6.0
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# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-5.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.defaultLocale.1.6.0.schema.json

PackageIdentifier: Unity.Unity.CN.2021
PackageVersion: 2021.3.43f1c1
PackageLocale: en-US
Publisher: Unity Technologies ApS
PublisherUrl: https://unity.cn/
PublisherSupportUrl: https://developer.unity.cn/
PrivacyUrl: https://unity.cn/legal/privacy-policy
Author: Yousandi Technology (Shanghai) Co., Ltd.
PackageName: Unity 2021 (CN Version)
PackageUrl: https://unity.cn/releases
License: Proprietary
LicenseUrl: https://unity.cn/legal/terms-of-service
Copyright: © 2024 Unity Technologies ApS. All rights reserved.
CopyrightUrl: https://unity.cn/legal/branding-trademarks
ShortDescription: The world’s leading platform for real-time content creation
Description: |-
Unity is the ultimate game development platform.
Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
# Moniker:
Tags:
- develop
- development
- game
- unity
- unity3d
ReleaseNotes: |-
Known Issues in 2021.3.43f1
- Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
- iOS: iOS Simulator SDK is missing ARM64 Architecture support (UUM-2238)
- Kernel: VirtualFileSystem crash because of data races. (UUM-72557)
2021.3.43f1 Release Notes
Improvements
- HDRP: Transparent materials now appear opaque when using Mipmap Streaming debug views for increased clarity.
Changes
- Installer: Changed the default IDE suggestion on Mac to be Visual Studio Code since Visual Studio for Mac is no longer supported by Microsoft.
Fixes
- 2D: Fixed crash when a user does an infinite recursion loop using a Tile's StartUp call by limiting the recursion. (UUM-74939)
- Android: AndroidX use is always true. Fixed problem with Gradle AAB build fail when Split App Binary is on, but there are no asset packs in the generated Gradle project. (UUM-73808)
- Android: Fixed Input.backButtonLeavesApp not working on the new input system. (UUM-41638)
- Animation: Fixed crash when calling the RigBuilder.Build function multiple times on the same animation Rig. (ARB-47)
- Audio: Better error handling in AudioClipPlayable in the case of FMOD errors. (UUM-65779)
- Audio: Make fmodprofiling command line argument a diagnostic switch and update docs to show how to profile audio mixer effects. (UUM-41887)
- DX12: Fixed a crash caused when reading a raw depth buffer from a ray tracing shader. (UUM-76697)
- Editor: Fixed an issue causing a CancellationTokenSource to be disposed twice when scanning for ADB devices. (UUM-69815)
- Editor: Fixed bugs where searching for shortcuts by binding in the Shortcuts window was inconsistent. (UUM-73960)
- Editor: Fixed CursorLock engaging in EditMode when lock applied within OnDestroy. (UUM-76326)
- Editor: Fixed the focus issue in Windows at post DisplayDialog. (UUM-75810)
- Editor: Graphics: Fix inspector preview for objects with negative scale. (UUM-76814)
- Graphics: Fixed an issue where calling "Texture.SetStreamingTextureMaterialDebugProperties" did not properly set debug properties on materials if Texture Streaming had never been enabled in the current session.
- HDRP: Fixed an issue where certain Mipmap Streaming debug views (for example: "Mip Count") would not show up correctly on Metal.
- HDRP: Fixed an issue where the Mipmap Streaming debug views would show up incorrectly when certain features were enabled (SRP Batcher, Volumetric Fog, Volumetric Clouds, ...). (UUM-70478)
- iOS: Fixed occasional crash on exit. (UUM-75473)
- iOS: Removed empty node from Privacy Manifest, which was potentially causing ITMS-91056: Invalid privacy manifest rejections from Apple. (UUM-77041)
- Package Manager: Install icon is shown for custom packages. (UUM-73538)
- Scene/Game View: "Application.isFocused" returns "false" when entering the Play Mode with the Game window set to "Play Unfocused". (UUM-74498)
- Serialization: Don't show crash reporter when reading corrupted files. (UUM-66157)
- Shadergraph: Disallowed shader variant related settings to be set to negative values. (UUM-76472)
- Shaders: Fixed reversebits implementation on metal. (UUM-73255)
- Shaders: Fixed shaders marked incompatible with the SRP Batcher when shaders with a lot of similar properties were loaded. (UUM-69238)
- UI Toolkit: Fixed an issue in the UI Builder where the parts of a selector were displayed without a space between them. (UUM-72728)
- UI Toolkit: Fixed ArgumentOutOfRangeException thrown in console window using controller when selecting default choice in dropdown. (UUM-73468)
- WebGL: Fixed for frame delays when calling AsyncGPUReadback from WebGL. (UUM-35595)
Package changes in 2021.3.43f1
Packages updated
- com.unity.xr.openxr: 1.11.0 to 1.12.0
Packages added
- [email protected]
ReleaseNotesUrl: https://unity.com/releases/editor/whats-new/2021.3.43
PurchaseUrl: https://store.unity.cn/licenses
# InstallationNotes:
Documentations:
- DocumentUrl: https://docs.unity3d.com/2021.3/Documentation/Manual/
DocumentLabel: Unity User Manual
ManifestType: defaultLocale
ManifestVersion: 1.6.0
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# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-5.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.locale.1.6.0.schema.json

PackageIdentifier: Unity.Unity.CN.2021
PackageVersion: 2021.3.43f1c1
PackageLocale: zh-CN
Publisher: Unity Technologies ApS
PublisherUrl: https://unity.cn/
PublisherSupportUrl: https://developer.unity.cn/
PrivacyUrl: https://unity.cn/legal/china-privacy-policy
Author: 优三缔科技(上海)有限公司
PackageName: Unity 2021 (中国版)
PackageUrl: https://unity.cn/releases
License: 专有软件
LicenseUrl: https://unity.cn/legal-cn/service
Copyright: © 2024 Unity Technologies ApS. All rights reserved.
CopyrightUrl: https://unity.cn/legal/branding-trademarks
ShortDescription: 全球领先的实时内容创作平台
Description: Unity 是旗舰游戏开发平台。使用 Unity 构建高质量的 3D 和 2D 游戏,将其部署至手机、桌面、VR/AR、游戏机或网页,并连接忠实热情的玩家与客户。
# Moniker:
Tags:
- unity
- unity3d
- 开发
- 游戏
# ReleaseNotes:
ReleaseNotesUrl: https://unity.com/releases/editor/whats-new/2021.3.43
PurchaseUrl: https://store.unity.cn/licenses
# InstallationNotes:
Documentations:
- DocumentLabel: Unity 用户手册
DocumentUrl: https://docs.unity3d.com/2021.3/Documentation/Manual/
ManifestType: locale
ManifestVersion: 1.6.0
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# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-5.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.version.1.6.0.schema.json

PackageIdentifier: Unity.Unity.CN.2021
PackageVersion: 2021.3.43f1c1
DefaultLocale: en-US
ManifestType: version
ManifestVersion: 1.6.0

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