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chore(release): Publish Flame 1.8.2 (#2643)
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spydon authored Aug 8, 2023
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79 changes: 79 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## 2023-08-08

### Changes

---

Packages with breaking changes:

- [`flame` - `v1.8.2`](#flame---v182)
- [`flame_lint` - `v1.1.0`](#flame_lint---v110)

Packages with other changes:

- [`flame_rive` - `v1.9.1`](#flame_rive---v191)
- [`flame_tiled` - `v1.13.0`](#flame_tiled---v1130)
- [`flame_isolate` - `v0.4.0+2`](#flame_isolate---v0402)
- [`flame_audio` - `v2.0.5`](#flame_audio---v205)
- [`flame_spine` - `v0.1.1+1`](#flame_spine---v0111)
- [`flame_svg` - `v1.8.1`](#flame_svg---v181)
- [`flame_test` - `v1.12.1`](#flame_test---v1121)
- [`flame_oxygen` - `v0.1.8+5`](#flame_oxygen---v0185)
- [`flame_bloc` - `v1.10.1`](#flame_bloc---v1101)
- [`flame_fire_atlas` - `v1.3.8`](#flame_fire_atlas---v138)
- [`flame_forge2d` - `v0.14.1+1`](#flame_forge2d---v01411)
- [`flame_noise` - `v0.1.1+4`](#flame_noise---v0114)
- [`flame_network_assets` - `v0.2.0+4`](#flame_network_assets---v0204)
- [`flame_lottie` - `v0.2.1+1`](#flame_lottie---v0211)

Packages with dependency updates only:

> Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.
- `flame_isolate` - `v0.4.0+2`
- `flame_audio` - `v2.0.5`
- `flame_spine` - `v0.1.1+1`
- `flame_svg` - `v1.8.1`
- `flame_test` - `v1.12.1`
- `flame_oxygen` - `v0.1.8+5`
- `flame_bloc` - `v1.10.1`
- `flame_fire_atlas` - `v1.3.8`
- `flame_forge2d` - `v0.14.1+1`
- `flame_noise` - `v0.1.1+4`
- `flame_network_assets` - `v0.2.0+4`
- `flame_lottie` - `v0.2.1+1`

---

#### `flame` - `v1.8.2`

- **PERF**: Improve performance of raycasts ([#2617](https://github.com/flame-engine/flame/issues/2617)). ([8e0a7879](https://github.com/flame-engine/flame/commit/8e0a7879d7669e09efcbcee28d9f2038fe9014c0))
- **FIX**: Reset _completeCompleter in ticker ([#2636](https://github.com/flame-engine/flame/issues/2636)). ([a35d3a10](https://github.com/flame-engine/flame/commit/a35d3a10abfe9e5caab1a646e0980d03fbf585d1))
- **FIX**: Viewport should recieve events before the world ([#2630](https://github.com/flame-engine/flame/issues/2630)). ([e852064e](https://github.com/flame-engine/flame/commit/e852064e494e58ea2be19a5b035e09ed2e465608))
- **FIX**: Use `ComponentKey`s to keep track of dispatchers ([#2629](https://github.com/flame-engine/flame/issues/2629)). ([ff59aa15](https://github.com/flame-engine/flame/commit/ff59aa152c5a2e0b360f980c78a8b3cc4fad7507))
- **FIX**: FlameGame onRemove fix to prevent memory leak ([#2602](https://github.com/flame-engine/flame/issues/2602)). ([dac2ebbf](https://github.com/flame-engine/flame/commit/dac2ebbf506ff48ca8f34d872bbc47cba3ad6c7b))
- **FIX**: Only use pre-set ReadonlySizeProvider for sizing in HudMarginComponent ([#2611](https://github.com/flame-engine/flame/issues/2611)). ([832c0510](https://github.com/flame-engine/flame/commit/832c051085e0fade8a7e4b262bf9941d279baef4))
- **FIX**: TextBoxConfig dismissDelay to not be ignored ([#2607](https://github.com/flame-engine/flame/issues/2607)). ([1567b389](https://github.com/flame-engine/flame/commit/1567b3891057e4ce168d76c920bd40403febd82a))
- **FEAT**: Adding key argument to shape components ([#2632](https://github.com/flame-engine/flame/issues/2632)). ([c542d3c3](https://github.com/flame-engine/flame/commit/c542d3c34bf911cec8332dcdeb65d0017e6cb576))
- **FEAT**: Add optional world input to `CameraComponent.canSee` ([#2616](https://github.com/flame-engine/flame/issues/2616)). ([1cad0b23](https://github.com/flame-engine/flame/commit/1cad0b23e18db8f352da5790c8ea5ec6053936da))
- **FEAT**: Add a Circle.fromPoints utility method ([#2603](https://github.com/flame-engine/flame/issues/2603)). ([a83f2815](https://github.com/flame-engine/flame/commit/a83f2815bbdaf9c176a34a325485a96b5a323575))
- **FEAT**: Add a midpoint getter to LineSegment ([#2605](https://github.com/flame-engine/flame/issues/2605)). ([1f9f3509](https://github.com/flame-engine/flame/commit/1f9f35093b3b90113e32a36e1103b87246212fa4))
- **FEAT**: Add Rectangle.fromLTWH and Rect.toFlameRectangle utility methods ([#2604](https://github.com/flame-engine/flame/issues/2604)). ([76271cee](https://github.com/flame-engine/flame/commit/76271ceef04264ec8fa5c39a23f43d638d731694))
- **DOCS**: Add more guidance to collision detection algorithm choices ([#2624](https://github.com/flame-engine/flame/issues/2624)). ([781e8983](https://github.com/flame-engine/flame/commit/781e898315a0162117a83bf62e2650ce7244503d))
- **BREAKING** **PERF**: Pool `CollisionProspect`s and remove some list creations from the collision detection ([#2625](https://github.com/flame-engine/flame/issues/2625)). ([e430b6cd](https://github.com/flame-engine/flame/commit/e430b6cdf2e6be52bf384efb3428bcb41ae13d30))
- **BREAKING** **FEAT**: Make world nullable in `CameraComponent` ([#2615](https://github.com/flame-engine/flame/issues/2615)). ([14f51635](https://github.com/flame-engine/flame/commit/14f51635421b8b30049ea287b7c472e54a269250))

#### `flame_lint` - `v1.1.0`

- **BREAKING** **PERF**: Pool `CollisionProspect`s and remove some list creations from the collision detection ([#2625](https://github.com/flame-engine/flame/issues/2625)). ([e430b6cd](https://github.com/flame-engine/flame/commit/e430b6cdf2e6be52bf384efb3428bcb41ae13d30))

#### `flame_rive` - `v1.9.1`

- **FIX**: Respect artboard clip value ([#2639](https://github.com/flame-engine/flame/issues/2639)). ([4e664245](https://github.com/flame-engine/flame/commit/4e6642458494b4d4544bcc03b568476faeb0a71f))

#### `flame_tiled` - `v1.13.0`

- **FIX**: Compute scale in TileLayers based on native map tile size rather than image sizes to support oversized/undersized tiles. ([#2634](https://github.com/flame-engine/flame/issues/2634)). ([1c4d6cd0](https://github.com/flame-engine/flame/commit/1c4d6cd0654f133771a7af5795cc1de2343268c1))
- **FEAT**: Possiblity to pass in FilterQuality to tiled layers ([#2627](https://github.com/flame-engine/flame/issues/2627)). ([f3de6650](https://github.com/flame-engine/flame/commit/f3de66507e623e2fe0100cfd4d002dea14f72470))


## 2023-07-02

### Changes
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6 changes: 3 additions & 3 deletions doc/flame/examples/pubspec.yaml
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Expand Up @@ -8,13 +8,13 @@ environment:
flutter: ">=3.3.0"

dependencies:
flame: ^1.8.1
flame_rive: ^1.9.0
flame: ^1.8.2
flame_rive: ^1.9.1
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0

flutter:
assets:
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4 changes: 2 additions & 2 deletions doc/tutorials/klondike/app/pubspec.yaml
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Expand Up @@ -7,12 +7,12 @@ environment:
sdk: ">=3.0.0 <4.0.0"

dependencies:
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter:
assets:
- assets/images/
4 changes: 2 additions & 2 deletions doc/tutorials/platformer/app/pubspec.yaml
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Expand Up @@ -7,12 +7,12 @@ environment:
sdk: ">=3.0.0 <4.0.0"

dependencies:
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter_test:
sdk: flutter

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4 changes: 2 additions & 2 deletions doc/tutorials/space_shooter/app/pubspec.yaml
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Expand Up @@ -9,12 +9,12 @@ environment:
sdk: ">=3.0.0 <4.0.0"

dependencies:
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter_test:
sdk: flutter

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6 changes: 3 additions & 3 deletions examples/games/padracing/pubspec.yaml
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Expand Up @@ -8,15 +8,15 @@ environment:

dependencies:
collection: ^1.17.1
flame: ^1.8.1
flame_forge2d: ^0.14.1
flame: ^1.8.2
flame_forge2d: ^0.14.1+1
flutter:
sdk: flutter
google_fonts: ^4.0.4
url_launcher: ^6.1.11

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter_test:
sdk: flutter

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4 changes: 2 additions & 2 deletions examples/games/rogue_shooter/pubspec.yaml
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Expand Up @@ -10,12 +10,12 @@ environment:
flutter: ">=3.3.0"

dependencies:
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0

flutter:
assets:
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4 changes: 2 additions & 2 deletions examples/games/trex/pubspec.yaml
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Expand Up @@ -11,12 +11,12 @@ environment:

dependencies:
collection: ^1.16.0
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter:
uses-material-design: true
assets:
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20 changes: 10 additions & 10 deletions examples/pubspec.yaml
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Expand Up @@ -11,15 +11,15 @@ environment:

dependencies:
dashbook: ^0.1.12
flame: ^1.8.1
flame_audio: ^2.0.4
flame_forge2d: ^0.14.1
flame_isolate: ^0.4.0+1
flame_lottie: ^0.2.1
flame_noise: ^0.1.1+3
flame_spine: ^0.1.1
flame_svg: ^1.8.0
flame_tiled: ^1.12.0
flame: ^1.8.2
flame_audio: ^2.0.5
flame_forge2d: ^0.14.1+1
flame_isolate: ^0.4.0+2
flame_lottie: ^0.2.1+1
flame_noise: ^0.1.1+4
flame_spine: ^0.1.1+1
flame_svg: ^1.8.1
flame_tiled: ^1.13.0
flutter:
sdk: flutter
google_fonts: ^4.0.4
Expand All @@ -30,7 +30,7 @@ dependencies:
trex_game: ^0.1.0

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
test: any

flutter:
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20 changes: 20 additions & 0 deletions packages/flame/CHANGELOG.md
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@@ -1,3 +1,23 @@
## 1.8.2

> Note: This release has breaking changes.
- **PERF**: Improve performance of raycasts ([#2617](https://github.com/flame-engine/flame/issues/2617)). ([8e0a7879](https://github.com/flame-engine/flame/commit/8e0a7879d7669e09efcbcee28d9f2038fe9014c0))
- **FIX**: Reset _completeCompleter in ticker ([#2636](https://github.com/flame-engine/flame/issues/2636)). ([a35d3a10](https://github.com/flame-engine/flame/commit/a35d3a10abfe9e5caab1a646e0980d03fbf585d1))
- **FIX**: Viewport should recieve events before the world ([#2630](https://github.com/flame-engine/flame/issues/2630)). ([e852064e](https://github.com/flame-engine/flame/commit/e852064e494e58ea2be19a5b035e09ed2e465608))
- **FIX**: Use `ComponentKey`s to keep track of dispatchers ([#2629](https://github.com/flame-engine/flame/issues/2629)). ([ff59aa15](https://github.com/flame-engine/flame/commit/ff59aa152c5a2e0b360f980c78a8b3cc4fad7507))
- **FIX**: FlameGame onRemove fix to prevent memory leak ([#2602](https://github.com/flame-engine/flame/issues/2602)). ([dac2ebbf](https://github.com/flame-engine/flame/commit/dac2ebbf506ff48ca8f34d872bbc47cba3ad6c7b))
- **FIX**: Only use pre-set ReadonlySizeProvider for sizing in HudMarginComponent ([#2611](https://github.com/flame-engine/flame/issues/2611)). ([832c0510](https://github.com/flame-engine/flame/commit/832c051085e0fade8a7e4b262bf9941d279baef4))
- **FIX**: TextBoxConfig dismissDelay to not be ignored ([#2607](https://github.com/flame-engine/flame/issues/2607)). ([1567b389](https://github.com/flame-engine/flame/commit/1567b3891057e4ce168d76c920bd40403febd82a))
- **FEAT**: Adding key argument to shape components ([#2632](https://github.com/flame-engine/flame/issues/2632)). ([c542d3c3](https://github.com/flame-engine/flame/commit/c542d3c34bf911cec8332dcdeb65d0017e6cb576))
- **FEAT**: Add optional world input to `CameraComponent.canSee` ([#2616](https://github.com/flame-engine/flame/issues/2616)). ([1cad0b23](https://github.com/flame-engine/flame/commit/1cad0b23e18db8f352da5790c8ea5ec6053936da))
- **FEAT**: Add a Circle.fromPoints utility method ([#2603](https://github.com/flame-engine/flame/issues/2603)). ([a83f2815](https://github.com/flame-engine/flame/commit/a83f2815bbdaf9c176a34a325485a96b5a323575))
- **FEAT**: Add a midpoint getter to LineSegment ([#2605](https://github.com/flame-engine/flame/issues/2605)). ([1f9f3509](https://github.com/flame-engine/flame/commit/1f9f35093b3b90113e32a36e1103b87246212fa4))
- **FEAT**: Add Rectangle.fromLTWH and Rect.toFlameRectangle utility methods ([#2604](https://github.com/flame-engine/flame/issues/2604)). ([76271cee](https://github.com/flame-engine/flame/commit/76271ceef04264ec8fa5c39a23f43d638d731694))
- **DOCS**: Add more guidance to collision detection algorithm choices ([#2624](https://github.com/flame-engine/flame/issues/2624)). ([781e8983](https://github.com/flame-engine/flame/commit/781e898315a0162117a83bf62e2650ce7244503d))
- **BREAKING** **PERF**: Pool `CollisionProspect`s and remove some list creations from the collision detection ([#2625](https://github.com/flame-engine/flame/issues/2625)). ([e430b6cd](https://github.com/flame-engine/flame/commit/e430b6cdf2e6be52bf384efb3428bcb41ae13d30))
- **BREAKING** **FEAT**: Make world nullable in `CameraComponent` ([#2615](https://github.com/flame-engine/flame/issues/2615)). ([14f51635](https://github.com/flame-engine/flame/commit/14f51635421b8b30049ea287b7c472e54a269250))

## 1.8.1

> Note: This release has breaking changes.
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4 changes: 2 additions & 2 deletions packages/flame/example/pubspec.yaml
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Expand Up @@ -8,11 +8,11 @@ environment:
flutter: ">=3.3.0"

dependencies:
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter_test:
sdk: flutter
6 changes: 3 additions & 3 deletions packages/flame/pubspec.yaml
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@@ -1,6 +1,6 @@
name: flame
description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from.
version: 1.8.1
version: 1.8.2
homepage: https://github.com/flame-engine/flame
funding:
- https://opencollective.com/blue-fire
Expand All @@ -22,8 +22,8 @@ dependencies:
dev_dependencies:
canvas_test: ^0.2.0
dartdoc: ^6.2.2
flame_lint: ^1.0.0
flame_test: ^1.12.0
flame_lint: ^1.1.0
flame_test: ^1.12.1
flutter_test:
sdk: flutter
mocktail: ^0.3.0
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4 changes: 4 additions & 0 deletions packages/flame_audio/CHANGELOG.md
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@@ -1,3 +1,7 @@
## 2.0.5

- Update a dependency to the latest release.

## 2.0.4

- **FIX**: Update sdk constraints to >=3.0.0 ([#2554](https://github.com/flame-engine/flame/issues/2554)). ([2f71e06e](https://github.com/flame-engine/flame/commit/2f71e06eb86ffc65cd459c4d722eee2470be13e5))
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6 changes: 3 additions & 3 deletions packages/flame_audio/example/pubspec.yaml
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Expand Up @@ -9,13 +9,13 @@ environment:
sdk: ">=3.0.0 <4.0.0"

dependencies:
flame: ^1.8.1
flame_audio: ^2.0.4
flame: ^1.8.2
flame_audio: ^2.0.5
flutter:
sdk: flutter

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0

flutter:
assets:
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6 changes: 3 additions & 3 deletions packages/flame_audio/pubspec.yaml
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@@ -1,7 +1,7 @@
name: flame_audio
description: |
Audio support for the Flame game engine, basically a thin wrapper around the audioplayers package.
version: 2.0.4
version: 2.0.5
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_audio
funding:
- https://opencollective.com/blue-fire
Expand All @@ -14,11 +14,11 @@ environment:

dependencies:
audioplayers: ^5.0.0
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter
synchronized: ^3.1.0

dev_dependencies:
dartdoc: ^6.2.2
flame_lint: ^1.0.0
flame_lint: ^1.1.0
4 changes: 4 additions & 0 deletions packages/flame_bloc/CHANGELOG.md
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@@ -1,3 +1,7 @@
## 1.10.1

- Update a dependency to the latest release.

## 1.10.0

- **FIX**: Update sdk constraints to >=3.0.0 ([#2554](https://github.com/flame-engine/flame/issues/2554)). ([2f71e06e](https://github.com/flame-engine/flame/commit/2f71e06eb86ffc65cd459c4d722eee2470be13e5))
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6 changes: 3 additions & 3 deletions packages/flame_bloc/example/pubspec.yaml
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Expand Up @@ -10,14 +10,14 @@ environment:

dependencies:
equatable: ^2.0.5
flame: ^1.8.1
flame_bloc: ^1.10.0
flame: ^1.8.2
flame_bloc: ^1.10.1
flutter:
sdk: flutter
flutter_bloc: ^8.1.2

dev_dependencies:
flame_lint: ^1.0.0
flame_lint: ^1.1.0
flutter_test:
sdk: flutter

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8 changes: 4 additions & 4 deletions packages/flame_bloc/pubspec.yaml
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@@ -1,6 +1,6 @@
name: flame_bloc
description: Integration for the Bloc state management library to Flame games.
version: 1.10.0
version: 1.10.1
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_bloc
funding:
- https://opencollective.com/blue-fire
Expand All @@ -13,16 +13,16 @@ environment:

dependencies:
bloc: ^8.1.1
flame: ^1.8.1
flame: ^1.8.2
flutter:
sdk: flutter
flutter_bloc: ^8.1.2
meta: ^1.9.1

dev_dependencies:
dartdoc: ^6.2.2
flame_lint: ^1.0.0
flame_test: ^1.12.0
flame_lint: ^1.1.0
flame_test: ^1.12.1
flutter_lints: ^2.0.1
flutter_test:
sdk: flutter
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4 changes: 4 additions & 0 deletions packages/flame_fire_atlas/CHANGELOG.md
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@@ -1,3 +1,7 @@
## 1.3.8

- Update a dependency to the latest release.

## 1.3.7

- **FIX**: Update sdk constraints to >=3.0.0 ([#2554](https://github.com/flame-engine/flame/issues/2554)). ([2f71e06e](https://github.com/flame-engine/flame/commit/2f71e06eb86ffc65cd459c4d722eee2470be13e5))
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