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Releases: forntoh/LcdMenu

LcdMenu v5.2.0

10 Oct 14:10
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New Features

  • Add Support for LCDs using SSD1803 controller by @forntoh in #243
  • Add View Shifting to MenuRenderer for Handling Long Text by @forntoh in #241

Enhancements

  • Delegate Rendering of Separator and Value to Renderer by @forntoh in #240

Chore Updates

  • Add release notes generation by @forntoh in #239
  • Add tagging options for PR types and update checklist. by @forntoh in #238

Documentation Updates

  • Fix typo in character-display.rst by @forntoh in #242
  • Update API references to use C++ syntax for better clarity and consistency by @forntoh in #237

Full Changelog: 5.1.0...5.2.0

LcdMenu v5.1.0

07 Oct 11:06
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New Features

Enhancements

  • Patch/remove screen row dependency in renderer by @forntoh in #235
  • Remove itemIndex dependency from renderer by @forntoh in #234

Full Changelog: 5.0.0...5.1.0

LcdMenu v5.0.0

04 Oct 19:48
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New Features

Enhancements

Bug Fixes

Chore Updates

Documentation Updates

Breaking Changes

  • This release introduces breaking changes. Please review the migration guide for details on how to update your code.

Full Changelog: 4.2.0...5.0.0

LcdMenu v4.2.0

19 Sep 09:49
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New Features

  • Replace RotaryNavConfig with RotaryInputAdapter by @forntoh in #206
  • Add SimpleNavConfig and deprecate processMenuCommand by @forntoh in #189

Bug Fixes

Full Changelog: 4.1.0...4.2.0

LcdMenu v4.1.0

10 Sep 00:40
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New Features ⭐️

  • Menu Command Processor Helper for Rotary Encoder by @forntoh in #185
    A helper function was added to handle menu navigation using a rotary encoder. This makes it easier for developers to implement rotary-based navigation for their LCD menus, streamlining the interaction process. It allows smoother scrolling through menu items and simplifies input with just a rotary encoder.

Enhancements:

Bug Fixes:

  • Code Cleanup: Removed unused print statements to improve code quality.

Full Changelog: 4.0.0...4.1.0

LcdMenu 4.0.0

19 Aug 00:43
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This release introduces a major refactor of the display management system, aimed at making it more modular and flexible. The key change is the introduction of a display interface abstraction that decouples the display logic from the specific hardware, allowing for easier integration of different display types.

What's Changed

  • Display Interface Abstraction:
    • A new DisplayInterface class has been introduced to define a common interface for all display types.
    • This interface allows developers to easily swap out display implementations (e.g., LCD, OLED) without modifying the core logic.
  • Implemented LiquidCrystalI2CAdapter to support LiquidCrystal_I2C displays.
  • Implemented LiquidCrystalAdapter to support LiquidCrystal displays.
  • Improved Modularity and Flexibility:
    • By decoupling the display management logic from the specific hardware, the system is now more modular and easier to extend with new display types.
    • The menu and cursor handling logic has been adapted to work seamlessly with the new interface, ensuring backward compatibility while providing enhanced flexibility.
  • Debug mode is now turned off by default

Bug Fixes and Improvements

  • Memory Management: Optimized the handling of dynamic memory allocation to prevent memory leaks and improve stability.
  • Code Cleanup: Refactored the codebase for better readability and maintainability. Deprecated functions and variables have been removed or replaced with more efficient alternatives.
  • Documentation: Updated and expanded the documentation to reflect the new architecture and features.

Breaking Changes

  • API Changes: The introduction of the DisplayInterface class and its implementation may require changes to existing projects. Users must update their code to work with the new interface and adapters.
  • Some methods and features directly tied to the LiquidCrystal_I2C library have been refactored or removed. Please review the migration guide for details on how to update your code.

Full Changelog: 3.5.6...4.0.0

LcdMenu 3.5.6

06 Jun 16:57
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Chore Updates

  • Make isAtTheStart and isAtTheEnd public by @forntoh in #172

Full Changelog: 3.5.5...3.5.6

LcdMenu 3.5.5

03 May 12:56
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What's Changed

  • #167 Update condition to check if cursor is at the top and bottom. by @forntoh in #170

Full Changelog: 3.5.4...3.5.5

LcdMenu 3.5.4

08 Mar 20:43
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What's Changed

  • BugFix: After setCursorPosition navigation is broken by @forntoh in #165

Full Changelog: 3.5.3...3.5.4

LcdMenu 3.5.3

18 Feb 19:41
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What's Changed

  • BugFix: Fixed setText and getSubMenu not working by @forntoh in #164

Full Changelog: 3.5.2...3.5.3