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Merge branch 'Trailing_-&;' into 'master'
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Purge trailing `;` and `:`

See merge request hooking/foundry-vtt---pathfinder-2e!6467
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stwlam committed Dec 18, 2021
2 parents 9b31e73 + 19b2580 commit d889c67
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"value": 2
},
"description": {
"value": "<p data-visibility=\"gm\"><strong>Frequency</strong> once per day;</p>\n<p><strong>Effect</strong> The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a 10-foot emanation must attempt a <span data-pf2-check=\"will\" data-pf2-dc=\"28\" data-pf2-traits=\"auditory,concentrate,emotion,enchantment,mental,occult\" data-pf2-label=\"Soul Scream DC\" data-pf2-show-dc=\"gm\">Will</span> save.</p><p data-visbility=\"gm\">The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it does, it repeats the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.</p>\n<p><strong>Success</strong> The creature is @Compendium[pf2e.conditionitems.Stupefied]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is stupefied 1. Further failed saves against Soul Scream increase the condition value by 1, to a maximum of stupefied 4. Each time the character gets a full night's rest, the stupefied condition gained from Soul Scream decreases by 1.</p>\n<p><strong>Critical Failure</strong> As failure, except the stupefied value increases by 2 instead of by 1.</p>"
"value": "<p data-visibility=\"gm\"><strong>Frequency</strong> once per day</p>\n<p><strong>Effect</strong> The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a 10-foot emanation must attempt a <span data-pf2-check=\"will\" data-pf2-dc=\"28\" data-pf2-traits=\"auditory,concentrate,emotion,enchantment,mental,occult\" data-pf2-label=\"Soul Scream DC\" data-pf2-show-dc=\"gm\">Will</span> save.</p><p data-visbility=\"gm\">The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it does, it repeats the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.</p>\n<p><strong>Success</strong> The creature is @Compendium[pf2e.conditionitems.Stupefied]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is stupefied 1. Further failed saves against Soul Scream increase the condition value by 1, to a maximum of stupefied 4. Each time the character gets a full night's rest, the stupefied condition gained from Soul Scream decreases by 1.</p>\n<p><strong>Critical Failure</strong> As failure, except the stupefied value increases by 2 instead of by 1.</p>"
},
"requirements": {
"value": ""
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4 changes: 2 additions & 2 deletions packs/data/abomination-vaults-bestiary.db/aller-rosk.json
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"value": 1
},
"description": {
"value": "<p><strong>Requirements</strong> Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour;</p>\n<p><strong>Effect</strong> Aller devours a bite of flesh and regains [[/r {4d6}[healing]]]{4d6 Hit Points}. If the piece of flesh was tattooed, he is also @Compendium[pf2e.conditionitems.Quickened]{Quickened 1} and can use this extra action to make a jaws Strike.</p>\n<p data-visibility=\"gm\">Aller then can't Consume Flesh for [[/br 1d4 #rounds]]{1d4 rounds}. He has one piece of tattooed flesh on his person.</p>"
"value": "<p><strong>Requirements</strong> Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour</p>\n<p><strong>Effect</strong> Aller devours a bite of flesh and regains [[/r {4d6}[healing]]]{4d6 Hit Points}. If the piece of flesh was tattooed, he is also @Compendium[pf2e.conditionitems.Quickened]{Quickened 1} and can use this extra action to make a jaws Strike.</p>\n<p data-visibility=\"gm\">Aller then can't Consume Flesh for [[/br 1d4 #rounds]]{1d4 rounds}. He has one piece of tattooed flesh on his person.</p>"
},
"requirements": {
"value": ""
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"value": null
},
"description": {
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-dc=\"22\" data-pf2-traits=\"disease\" data-pf2-label=\"Ghoul Fever DC\" data-pf2-show-dc=\"gm\">Fortitude</span>;</p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day);</p>\n<p><strong>Stage 2</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and regains half as many Hit Points from all healing (1 day);</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day);</p>\n<p><strong>Stage 4</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and gains no benefit from healing (1 day);</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day);</p>\n<p><strong>Stage 6</strong> dead, and rises as a @Compendium[pf2e.pathfinder-bestiary.Ghoul]{Ghoul} the next midnight.</p>\n</div>"
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-dc=\"22\" data-pf2-traits=\"disease\" data-pf2-label=\"Ghoul Fever DC\" data-pf2-show-dc=\"gm\">Fortitude</span></p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @Compendium[pf2e.pathfinder-bestiary.Ghoul]{Ghoul} the next midnight.</p>\n</div>"
},
"requirements": {
"value": ""
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2 changes: 1 addition & 1 deletion packs/data/abomination-vaults-bestiary.db/augrael.json
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"value": null
},
"description": {
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-dc=\"20\" data-pf2-traits=\"disease\" data-pf2-label=\"Ghoul Fever DC\" data-pf2-show-dc=\"gm\">Fortitude</span>;</p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day);</p>\n<p><strong>Stage 2</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and regains half as many Hit Points from all healing (1 day);</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day);</p>\n<p><strong>Stage 4</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and gains no benefit from healing (1 day);</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day);</p>\n<p><strong>Stage 6</strong> dead, and rises as a ghoul the next midnight.</p>\n</div>"
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-dc=\"20\" data-pf2-traits=\"disease\" data-pf2-label=\"Ghoul Fever DC\" data-pf2-show-dc=\"gm\">Fortitude</span></p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r {2d6}[negative]]]{2d6 negative damage} and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a ghoul the next midnight.</p>\n</div>"
},
"requirements": {
"value": ""
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"value": null
},
"description": {
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-traits=\"disease\" data-pf2-label=\"Avernal Fever DC\" data-pf2-dc=\"23\" data-pf2-show-dc=\"gm\">Fortitude</span>;</p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day);</p>\n<p><strong>Stage 2</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 1} (1 day);</p>\n<p><strong>Stage 3</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 2} (1 day)</p>\n</div>"
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-traits=\"disease\" data-pf2-label=\"Avernal Fever DC\" data-pf2-dc=\"23\" data-pf2-show-dc=\"gm\">Fortitude</span></p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 3</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 2} (1 day)</p>\n</div>"
},
"requirements": {
"value": ""
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4 changes: 2 additions & 2 deletions packs/data/abomination-vaults-bestiary.db/barbazu-av-d3.json
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"value": ""
},
"description": {
"value": "<p>This black leather wrist guard has a bright red gem on the inside of the wrist. Faint glyphs and words of domination in Infernal swim inside the gem. Your words become harsh and clipped when you have this magic item invested.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">3</span> command;</p>\n<p><strong>Frequency</strong> once per day;</p>\n<p><strong>Effect</strong> You exert your will over a mindless creature within 30 feet. If the target is a mindless creature of 3rd level or lower, it must attempt a <span data-pf2-check=\"will\" data-pf2-dc=\"20\" data-pf2-label=\"Drover's Band DC\" data-pf2-show-dc=\"gm\">Will</span> save. If you are a devil, the target uses an outcome one degree of success worse than the result of its saving throw.</p>\n<hr />\n<p><strong>Critical Success</strong> The target creature is unaffected.</p>\n<p><strong>Success</strong> The target creature is @Compendium[pf2e.conditionitems.Slowed]{Slowed 1} for 1 round as its responses are muddled by your commands.</p>\n<p><strong>Failure</strong> The creature is @Compendium[pf2e.conditionitems.Controlled]{Controlled} by you for 1 hour, although it doesn't follow commands that are obviously self-destructive.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 day.</p>"
"value": "<p>This black leather wrist guard has a bright red gem on the inside of the wrist. Faint glyphs and words of domination in Infernal swim inside the gem. Your words become harsh and clipped when you have this magic item invested.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">3</span> command</p>\n<p><strong>Frequency</strong> once per day</p>\n<p><strong>Effect</strong> You exert your will over a mindless creature within 30 feet. If the target is a mindless creature of 3rd level or lower, it must attempt a <span data-pf2-check=\"will\" data-pf2-dc=\"20\" data-pf2-label=\"Drover's Band DC\" data-pf2-show-dc=\"gm\">Will</span> save. If you are a devil, the target uses an outcome one degree of success worse than the result of its saving throw.</p>\n<hr />\n<p><strong>Critical Success</strong> The target creature is unaffected.</p>\n<p><strong>Success</strong> The target creature is @Compendium[pf2e.conditionitems.Slowed]{Slowed 1} for 1 round as its responses are muddled by your commands.</p>\n<p><strong>Failure</strong> The creature is @Compendium[pf2e.conditionitems.Controlled]{Controlled} by you for 1 hour, although it doesn't follow commands that are obviously self-destructive.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 day.</p>"
},
"equipped": {
"value": true
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"value": null
},
"description": {
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-traits=\"disease\" data-pf2-label=\"Avernal Fever DC\" data-pf2-dc=\"23\" data-pf2-show-dc=\"gm\">Fortitude</span>;</p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day);</p>\n<p><strong>Stage 2</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 1} (1 day);</p>\n<p><strong>Stage 3</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 2} (1 day)</p>\n</div>"
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-traits=\"disease\" data-pf2-label=\"Avernal Fever DC\" data-pf2-dc=\"23\" data-pf2-show-dc=\"gm\">Fortitude</span></p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 3</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 2} (1 day)</p>\n</div>"
},
"requirements": {
"value": ""
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"value": null
},
"description": {
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-traits=\"disease\" data-pf2-label=\"Avernal Fever DC\" data-pf2-dc=\"23\" data-pf2-show-dc=\"gm\">Fortitude</span>;</p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day);</p>\n<p><strong>Stage 2</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 1} (1 day);</p>\n<p><strong>Stage 3</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 2} (1 day)</p>\n</div>"
"value": "<p><strong>Saving Throw</strong> <span data-pf2-check=\"fortitude\" data-pf2-traits=\"disease\" data-pf2-label=\"Avernal Fever DC\" data-pf2-dc=\"23\" data-pf2-show-dc=\"gm\">Fortitude</span></p>\n<div data-visibility=\"gm\"><hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 3</strong> @Compendium[pf2e.conditionitems.Enfeebled]{Enfeebled 2} (1 day)</p>\n</div>"
},
"requirements": {
"value": ""
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"value": null
},
"description": {
"value": "<p data-visibility=\"gm\"><strong>Trigger</strong> Both secret doors are closed and at least one creature is in the room;</p>\n<p><strong>Effect</strong> Gas fills the chamber. Creatures within the chamber must succeed on a <span data-pf2-check=\"fortitude\" data-pf2-dc=\"30\" data-pf2-traits=\"inhaled,mental,poison\" data-pf2-label=\"Gas Release DC\" data-pf2-show-dc=\"gm\">Fortitude</span> save or become @Compendium[pf2e.conditionitems.Stupefied]{Stupefied 1} (@Compendium[pf2e.conditionitems.Stupefied]{Stupefied 2} on a critical failure). The trap then rolls initiative.</p>"
"value": "<p data-visibility=\"gm\"><strong>Trigger</strong> Both secret doors are closed and at least one creature is in the room</p>\n<p><strong>Effect</strong> Gas fills the chamber. Creatures within the chamber must succeed on a <span data-pf2-check=\"fortitude\" data-pf2-dc=\"30\" data-pf2-traits=\"inhaled,mental,poison\" data-pf2-label=\"Gas Release DC\" data-pf2-show-dc=\"gm\">Fortitude</span> save or become @Compendium[pf2e.conditionitems.Stupefied]{Stupefied 1} (@Compendium[pf2e.conditionitems.Stupefied]{Stupefied 2} on a critical failure). The trap then rolls initiative.</p>"
},
"requirements": {
"value": ""
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