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Game Engine for Introducción a la Computación Gráfica UdelaR

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grafica_engine

Game Engine for Introducción a la Computación Gráfica UdelaR

Project setup

To run the project the following steps need to be taken:

  1. Create Libraries folder on root of the repository.
  2. Create libs folder and includes folder.
  3. Copy all .lib files for each dependency inside libs folder
  4. Copy all includes for each library in the includes folder inside the corresponding folder
  5. Copy .dll files of libraries that require them to be in the result folder (Debug or Release folder)
  6. Compile and have fun

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Game Engine for Introducción a la Computación Gráfica UdelaR

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