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Unity Optimization Analyzer

A Unity editor extension designed to help developers optimize their projects by identifying potential areas of improvement.

Features:

  1. Unused Assets Finder: Detects assets that are not referenced by any part of the project.
  2. Texture Analysis: Analyzes textures for size, resolution, and compression recommendations.
  3. Mesh Analysis: Checks 3D meshes for vertex count and recommends potential LOD (Level of Detail) application.
  4. Materials and Shaders: Assesses material and shader usage and potential improvements.
  5. Inactive Game Objects Finder: Identifies game objects that remain inactive and may be removed or optimized.
  6. Scene Analysis: Evaluates scene configuration and objects for performance recommendations.
  7. Script Optimizations: Scans scripts for common suboptimal coding patterns and suggests refactoring options.

How to Install:

  1. Download the package.
  2. Import the package into your Unity project.
  3. Access the tool via the Unity menu: Optimization Analyzer > Open Analyzer.

Usage:

After opening the tool:

  1. Adjust settings as needed, such as the vertex count threshold.
  2. Click on the desired analysis button.
  3. Review the console for results and recommendations.

Contribution:

Feel free to contribute to the project by creating pull requests or opening issues with suggestions and bug reports.

License:

MIT License - see the LICENSE.md file for details.

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