Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merge master to next #1700

Merged
merged 33 commits into from
Jan 24, 2015
Merged

Merge master to next #1700

merged 33 commits into from
Jan 24, 2015

Conversation

seanpaultaylor
Copy link
Contributor

No description provided.

seanpaultaylor and others added 30 commits June 25, 2014 13:14
Fixed #1478. Missing GL_CW and GL_CCW enum values.
Fixed Vector4::operator< (properly)
Texture was not being released when creating a new ParticleEmitter. This affects both current and Next branches
Fix leak in ParticleEmitter
Fix TerrainPatch leaking camera
Fix typo in PlatformAndroid.cpp - Fixes #1536
fix calculation of distance from plane to origin
fix calculation of distance from plane to origin
Correct array deallocation
Fixed bug where loading tile sources for a TileSet would fail for any cell with a 0.
Made sure font, particle, and sprite samples were located in src folder.
seanpaultaylor and others added 3 commits January 23, 2015 22:11
SpriteSample loads a majority of it's content from a .scene file.
Conflicts:
	samples/browser/sample-browser.vcxproj.filters
seanpaultaylor added a commit that referenced this pull request Jan 24, 2015
@seanpaultaylor seanpaultaylor merged commit af71256 into next Jan 24, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

8 participants