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Prepare for 9.0.0
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Signed-off-by: Ian Chen <[email protected]>
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iche033 committed Sep 25, 2024
1 parent 7ef4528 commit 92510ab
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -18,7 +18,7 @@ set(GZ_CMAKE_VER ${gz-cmake4_VERSION_MAJOR})
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

gz_configure_project(VERSION_SUFFIX pre2)
gz_configure_project(VERSION_SUFFIX)

#============================================================================
# Set project-specific options
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23 changes: 22 additions & 1 deletion Changelog.md
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Expand Up @@ -2,10 +2,31 @@

### Gazebo Rendering 9.X

### Gazebo Rendering 9.0.0 (2024-09-XX)
### Gazebo Rendering 9.0.0 (2024-09-25)

1. **Baseline:** this includes all changes from 8.2.0 and earlier.

1. Update code for loading normal and albedo maps from image data
* [Pull request #1068](https://github.com/gazebosim/gz-rendering/pull/1068)

1. examples/depth_camera: Fixed windows usage
* [Pull request #1060](https://github.com/gazebosim/gz-rendering/pull/1060)

1. examples/heightmap: Fixed Windows build
* [Pull request #1062](https://github.com/gazebosim/gz-rendering/pull/1062)

1. Add Github Action for Windows and fix build
* [Pull request #1049](https://github.com/gazebosim/gz-rendering/pull/1049)

1. Miscellaneous documentation fixes
* [Pull request #1051](https://github.com/gazebosim/gz-rendering/pull/1051)
* [Pull request #1053](https://github.com/gazebosim/gz-rendering/pull/1053)
* [Pull request #1054](https://github.com/gazebosim/gz-rendering/pull/1054)
* [Pull request #1055](https://github.com/gazebosim/gz-rendering/pull/1055)
* [Pull request #1061](https://github.com/gazebosim/gz-rendering/pull/1061)
* [Pull request #1064](https://github.com/gazebosim/gz-rendering/pull/1064)
* [Pull request #1069](https://github.com/gazebosim/gz-rendering/pull/1069)

1. Update badges to point to gz-rendering9 branch
* [Pull request #1044](https://github.com/gazebosim/gz-rendering/pull/1044)

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