Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix use of srgb format for texture maps (from glb meshes) #931

Merged
merged 1 commit into from
Oct 4, 2023

fix use of srgb format for texture map data

2f99c59
Select commit
Loading
Failed to load commit list.
Merged

Fix use of srgb format for texture maps (from glb meshes) #931

fix use of srgb format for texture map data
2f99c59
Select commit
Loading
Failed to load commit list.
Codecov / codecov/project succeeded Oct 4, 2023 in 0s

77.23% (+0.01%) compared to 93841e1

View this Pull Request on Codecov

77.23% (+0.01%) compared to 93841e1

Details

Codecov Report

Merging #931 (2f99c59) into gz-rendering7 (93841e1) will increase coverage by 0.01%.
The diff coverage is 100.00%.

@@                Coverage Diff                @@
##           gz-rendering7     #931      +/-   ##
=================================================
+ Coverage          77.22%   77.23%   +0.01%     
=================================================
  Files                170      170              
  Lines              14721    14724       +3     
=================================================
+ Hits               11368    11372       +4     
+ Misses              3353     3352       -1     
Files Coverage Δ
ogre2/src/Ogre2Material.cc 76.64% <100.00%> (+0.10%) ⬆️

... and 1 file with indirect coverage changes