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This repository has been archived by the owner on Apr 30, 2020. It is now read-only.

Releases: geaz/sharpDox

Version 1.2.3

30 Jan 19:04
ddf2312
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  • Fixed a problem with unknown target fxs

Version 1.2.2

25 Mar 16:28
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  • Updated nugets for VS2017 support

v1.2.1

02 Dec 22:07
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  • Small minor fixes

Version 1.2.0

15 Aug 19:09
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Version 1.2.0

  • Some minor bug fixes
  • Added 'Show Code' option to HTML Exporter

Version 1.1.2

24 Jul 10:02
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  • Some minor bug fixes

Version 1.1.1

15 May 22:27
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  • Fixed a bug with usings and see xml tags

Version 1.1

13 May 21:47
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  • Replaced NRefactory with Roslyn
  • Reworked HTML Output (using Angular 2 together with FSC.js)
  • Added a small http server for the HTML Output, if running from file system (start.exe)
  • Added a top menu in the GUI - replacing the old file menu
  • Code tweaks and bug fixes

Version 1.0rc2

25 Sep 15:01
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Version 1.0rc2 Pre-release
Pre-release
  • GUI bugfixes
  • Method call parser bugfix

Version 1.0rc

10 Sep 21:30
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Version 1.0rc Pre-release
Pre-release
  • Created two seperate executes (gui and console)
  • Changed Model: sharpDox now parses one repository per build target (thanks to Geert van Horrik)
  • Creates the output path now, if necessary
  • Added console exit codes
  • Config file is static now - no last build info anymore
  • sharpDox is able to parse unity solutions now
  • Added Array Element Types to SDType model
  • Reworked HTML Output
  • Some more minor changes

Version 0.9.10

09 Feb 20:29
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  • The output window opens automatically, if the build fails
  • Fixed a bug with Unity .sln files
  • Some minor bug fixes in the html export